Most experienced players probably remember the 'size five' strategy designed by Xin Yu for civ2.
I have chosen the title of this thread in honor of Xin, our master.
I started looking at civ3 very recently (in fact a week ago) because it seems that the French version of the game is not going to be available before 2002.
I must heartily say thank you once more to another civ2 master, namely solo who, knowing that, sent me the game directly from the US by airmail.
Anyway, here is my first proposal as far as civ3 is concerned:
Winning at civ3 (just like many many other strategy games) is very much a matter of growth rate. If you grow faster than the AI, you win, ...
In the early game, the growth of your cities is related to food surplus (1 food = slow growth, 2 food = 'normal', 3 food = highly desirable). This has been very much described and stressed on this forum AFAIK.
Later on, civ2 gave us settlers (able to join the city up to size 8), food caravans and WLT*D (if Republic or Democracy).
civ3 gives us workers and settlers, able to join the city any size.
Specializing some cities in 'worker-nursing' and sending those workers where needed, and especially joining the other cities, is a nice strategy.
My proposal is to build those nursing cities UP TO SIZE 6 and let them work at that size.
There is a huge advantage doing that:
instead of building a worker once in a while (according to the food surplus in your nursing-city), your size-six-nursing- city will build one worker/turn (if your city is able to produce 10 shields/turn, food surplud at least one) or one worker every second turn (if your nursing-city provides at least 5 shields/turn and has at least a food surplus of one).
I have done that over 100 times in my current game and it works like a charm. IMO it is not a bug. It is a threshold effect due to the fact that the size of the foodbox changes at size 6 (there was the same kind of threshold effect in Xin Yu's 'size five', due to the fact that, from size 5 on, you can have specialists in your city in civ2).
Have a try, my friends. IMO it's a winner.
(La Fayette, looking at a nursing-city size 6)
I have chosen the title of this thread in honor of Xin, our master.
I started looking at civ3 very recently (in fact a week ago) because it seems that the French version of the game is not going to be available before 2002.
I must heartily say thank you once more to another civ2 master, namely solo who, knowing that, sent me the game directly from the US by airmail.
Anyway, here is my first proposal as far as civ3 is concerned:
Winning at civ3 (just like many many other strategy games) is very much a matter of growth rate. If you grow faster than the AI, you win, ...
In the early game, the growth of your cities is related to food surplus (1 food = slow growth, 2 food = 'normal', 3 food = highly desirable). This has been very much described and stressed on this forum AFAIK.
Later on, civ2 gave us settlers (able to join the city up to size 8), food caravans and WLT*D (if Republic or Democracy).
civ3 gives us workers and settlers, able to join the city any size.
Specializing some cities in 'worker-nursing' and sending those workers where needed, and especially joining the other cities, is a nice strategy.
My proposal is to build those nursing cities UP TO SIZE 6 and let them work at that size.
There is a huge advantage doing that:
instead of building a worker once in a while (according to the food surplus in your nursing-city), your size-six-nursing- city will build one worker/turn (if your city is able to produce 10 shields/turn, food surplud at least one) or one worker every second turn (if your nursing-city provides at least 5 shields/turn and has at least a food surplus of one).
I have done that over 100 times in my current game and it works like a charm. IMO it is not a bug. It is a threshold effect due to the fact that the size of the foodbox changes at size 6 (there was the same kind of threshold effect in Xin Yu's 'size five', due to the fact that, from size 5 on, you can have specialists in your city in civ2).
Have a try, my friends. IMO it's a winner.
(La Fayette, looking at a nursing-city size 6)
Comment