Movement Penalties
I seem to recall that civ2 units suffered a movement penalty when damaged. I think this should be restored to civ3. It would make it harder for those damaged cavalry to escape to a safe place to heal up.
Also, I'd like to see a change to railroad movement, I think it's too powerful. Why not just make it double or triple road movement? Then it at least costs something to get somewhere.
I seem to recall that civ2 units suffered a movement penalty when damaged. I think this should be restored to civ3. It would make it harder for those damaged cavalry to escape to a safe place to heal up.
Also, I'd like to see a change to railroad movement, I think it's too powerful. Why not just make it double or triple road movement? Then it at least costs something to get somewhere.
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