Originally posted by Sytass
Indeed a nice summary. But of course you never get guarantees. I once colonized a whole montainous peninsula, the largest towns getting to a whopping size of 4. And despite there being 10 or so cities spread out evenly, there was no strategic ressource - no iron, no coal, just some gold for commerce. Quite a disappointment.
Indeed a nice summary. But of course you never get guarantees. I once colonized a whole montainous peninsula, the largest towns getting to a whopping size of 4. And despite there being 10 or so cities spread out evenly, there was no strategic ressource - no iron, no coal, just some gold for commerce. Quite a disappointment.
Indeed. I once colonized an even larger area, and still no iron. I desperately built the Lighthouse and started sending out galleys to try to find something before I was attacked. I luckily found an island with iron. I built a town, and four turns before I even could finish the harbor, and five turns after a worker built a road on the iron tile, IT WAS DEPLETED!!! I would have been forced to send waves of archers to attack my neighbor (Persia) before he got to the Immortals. Not feasible. End of game.
And that permanently ended my experience with Firaxis' stupid values. I went to Editor and increased the values for iron and coal to make them merely RARE - not almost unobtainable.
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