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  • #31
    Originally posted by sabrewolf
    mountain sage (fellow citizen )
    i think some breakaway guys got the a$$e$ kicked in MP against some sid-level-warmongers like arrian and could bare the defeat. so they changed the rules
    I just don't care about the reasons, as long as the Civ3 gods made war more 'expensive' and a PP game more 'attractive'.

    I just these Civ 3 gods (for now...)
    The Mountain Sage of the Swiss Alps

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    • #32
      Originally posted by Cort Haus
      Except that those Pike to Musket upgrades are going to be even more expensive now.


      So what? Gold is made for spending it (at least in Civ3...) and you can upgrade units only if you have gold enough. But war is not (by far) the best way to get this gold. Therefore.... a PP game with lots of gold....
      If you can't get 1'200 gold/TURN on an Emperor game at the beginning of the Industrial Age, then something is terribly wrong with your playstyle...
      The Mountain Sage of the Swiss Alps

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      • #33
        Something else to keep in mind with respect to the 40->50 turn change, military upgrade change, is something I got burned on last night playing my first Conquests game. I didn't realize one of the government changes, mainly the additional upkeep of military under the Republic. I built The Statue of Zues, researched and switched to (I'm Religous) the Republic, traded for currency and now to research Fedualism (Babs alreadly have/won't trade) or Monotheism to remain profitable it will take 50 turns to accomplish. I may build some infrastructure and switch back to despotism until I'm able to trade for Monarchy.

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        • #34
          I would also imagine the change in research would reduce the obsolescence rate of many units for at a few turns more.
          "Guess what? I got a fever! And the only prescription is ... more cow bell!"

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          • #35
            Originally posted by TheArsenal
            I would also imagine the change in research would reduce the obsolescence rate of many units for at a few turns more.
            Along these lines, it seems as though the player (at Monarch level at least) has a greater opportunity to prolong the Ancient Age, if that's what he/she wants to do.
            You can't fight in here! This is the WAR room!

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            • #36
              re: Cort arguing case for not penalising defensive upgrades

              Originally posted by Mountain Sage




              So what? Gold is made for spending it (at least in Civ3...) and you can upgrade units only if you have gold enough. But war is not (by far) the best way to get this gold. Therefore.... a PP game with lots of gold....
              If you can't get 1'200 gold/TURN on an Emperor game at the beginning of the Industrial Age, then something is terribly wrong with your playstyle...


              Well excuse me for not always reaping 1200gpt by the turn I ping Magnetism, MS I don't play huge maps, so the world economy doesn't support me that sort of income at that point. I'm surprised you let them get that close to you in economic power

              Besides, why should I wait till near-Nationalism before upgrading my Pikes? I want them before they can bring on their knight divisions, let alone cav.

              Gold is made for spending - on mkts and unis preferably, but in that era I like to thrash the commerce on science mainly. The double-cost upgrade is there to nerf the mass offensive upgrade which we all use so mercilessly against the AI. If, as you say, the Civ 3 gods were really smiling at us PP-ers (and they have done, it seems, to an extent), they'd limit the extra upgrade cost to offensive units. How will the poor AI upgrade it's feeble defenses now?

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              • #37
                Re: re: Cort arguing case for not penalising defensive upgrades

                Originally posted by Cort Haus
                If, as you say, the Civ 3 gods were really smiling at us PP-ers (and they have done, it seems, to an extent), they'd limit the extra upgrade cost to offensive units. How will the poor AI upgrade it's feeble defenses now?
                A very good point. I haven't yet had time to launch a full-scale upgrade/offensive, but I plan too, and to see if the major cost overhaul is too extreme.

                I mean, I make a LOT of money in every Conquests game I play for about 10 minutes... a lot more than I did playing the same length of time in PTW... and still get a tech lead (or don't fall far behind). I think it might still be feasible.

                I do worry about agressive AIs with the agricultural trait, however...
                You can't fight in here! This is the WAR room!

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                • #38
                  Re: re: Cort arguing case for not penalising defensive upgrades

                  Originally posted by Cort Haus



                  Well excuse me for not always reaping 1200gpt by the turn I ping Magnetism, MS I don't play huge maps, so the world economy doesn't support me that sort of income at that point. I'm surprised you let them get that close to you in economic power
                  this pic is just to make some people jalous. It's from Sir Ralph's game. There is a glitch in the game: I don't get any interests for Smith TC, but then the accountant has probably problems with the 5% over my 1'000 gold...
                  Attached Files
                  The Mountain Sage of the Swiss Alps

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                  • #39
                    I had a game going that was very similar to the screen shot above. It just goes to show what you can do with germany, or any other scientific civ. They can make tons of cash and keep many people happy through tech trading.

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                    • #40
                      MS, how many cities have you got? and are you researching every tech at 4 turns/tech? and which difficulty and world size?

                      i guess best trait combo for your economic power would be commercial & scientific (so korea and greece). surprisingly, the AI tends to handle these civs quite well.

                      personally, i think scientific is too weak... the advantages are too small in comparison to other traits and the effect only kicks in late ancient, early medieval ages. by then you're either going to win anyway or your hopelessly behind
                      but for c3c it might be worth a try. scientific great leaders appear more often, so a to be the first to every tech is a quite appreciable situation
                      - Artificial Intelligence usually beats real stupidity
                      - Atheism is a nonprophet organization.

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                      • #41
                        MS SMiths does not give you 5%, you have to build Wall Street. That requires at least 5 banks.

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                        • #42
                          Yep, the glitch is in your memory, not the game.

                          Also, the 5% is capped at a maximum of 50 gold/turn.

                          Gold is made for spending it
                          So what are you sitting on 14798 gold for? Surely you can spend a bunch of that.

                          -Arrian
                          grog want tank...Grog Want Tank... GROG WANT TANK!

                          The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                          • #43
                            give you 5%, you have to build Wall Street. That requires at least 5 banks.

                            Wasn't that changed in PTW? Don't you need 5 trademarkets? (or whatever it is called)
                            -
                            So what are you sitting on 14798 gold for? Surely you can spend a bunch of that.

                            My idea exactly, I hardly ever have more then a 1000 in the bank. Rush...rush...rush !!!!
                            Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                            Then why call him God? - Epicurus

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                            • #44
                              Yes it changed to stock markets.

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                              • #45
                                My idea exactly, I hardly ever have more then a 1000 in the bank. Rush...rush...rush !!!!


                                I'm too lazy to rush-build

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