Perhaps this thread will be defunct when Conquests is released, complete with new civ traits, but in the meantime...
...who here has problems with the Celts consistently becoming a large, and difficult to subdue, empire in your world, unless you're lucky enough to wipe them out in the early game? Raise your hands!
Well, I consistently find that if the Celts are allowed to unleash their swordsmen across whatever continent they're on, they end up taking a big chunk of it for themselves... this translates into more empire-building power for them, made easier I suppose by the religious trait...
...and, generally, the Celts end up with a very impressive army, at whatever stage in the game one must confront them.
I don't like to take the Celts on when they first build their Gaelic Swordsmen. After all, that's a whup-ass unit, and I prefer to leave the whup-ass can closed early in the game. I often invite the Celts into MAs against my targets (especially if the target is far from the Celtic core) just to keep the Celts off my back... but this often seems to backfire, if the Celts win victories and gain cities I covet.
So, then, I solicit any advice anyone can spare regarding the Celts, and keeping them in their proper place. Obviously, if you're lucky enough to start near them, you can put them down and keep them from iron. But if you're not, what do you do?
...who here has problems with the Celts consistently becoming a large, and difficult to subdue, empire in your world, unless you're lucky enough to wipe them out in the early game? Raise your hands!
Well, I consistently find that if the Celts are allowed to unleash their swordsmen across whatever continent they're on, they end up taking a big chunk of it for themselves... this translates into more empire-building power for them, made easier I suppose by the religious trait...
...and, generally, the Celts end up with a very impressive army, at whatever stage in the game one must confront them.
I don't like to take the Celts on when they first build their Gaelic Swordsmen. After all, that's a whup-ass unit, and I prefer to leave the whup-ass can closed early in the game. I often invite the Celts into MAs against my targets (especially if the target is far from the Celtic core) just to keep the Celts off my back... but this often seems to backfire, if the Celts win victories and gain cities I covet.
So, then, I solicit any advice anyone can spare regarding the Celts, and keeping them in their proper place. Obviously, if you're lucky enough to start near them, you can put them down and keep them from iron. But if you're not, what do you do?
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