Announcement

Collapse
No announcement yet.

Which Civ do People prefer for peaceful victory

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Mountain Sage

    As you probably know, playing *really* peaceful games is not the preferred way of playing civ 3.
    Most people play the second part of their game peacefully, after their civ is the only one standing
    skizzed,

    The above comment might be true of most people's playstyle (for the sheer pleasure of bonking heads), but it's not the only way. Monarch can be beaten 95% of the time without ever starting a war, and when that is mastered Emperor also be beaten peacefully, but is less fun to play. Some folks have even beaten Deity peacefully.

    Industrious is the best single trait, with Egypt, Carthage/France, & America being strong. For non-industrial civs, the Babylonians are popular for mega-culture, Greece for good defence, and India for their resourceless UU and rel/commercial combo. Persians have the special advantage of not meeting the Persians!

    Whilst not as good, every other trait can also be exploited by the (perhaps-more-experienced) peacemonger, even including militaristic.

    Industrious : Fast mines and roads for economic power, and roads to new city-sites. (Must ... claim ... land)

    Commercial : Low corruption for more productive empires and easier-to-build Forbidden Palace. Peaceful empires need to REX (rapidly expand) to claim land and resources.

    Relgious : Cheap, early temples for border-growth to claim land.

    Scientific : Need to get Literacy fast-ish to exploit fully for culture, but free techs very handy at the bargaining table.

    Expansionist : Scout-about service for tech, locating resources, rivals, contact and more tech. Also can do quick granary - Abe's Awesome American Party-Piece.

    Militaristic : Not the most obvious builder trait, but cheap harbours (more gold and tech) are cool when there's plenty of coastline. The cheap barracks and walls can give the builder early security, allowing a faster start on improvements.

    Full exploitation of a civ's traits involve building a tech strategy based around the starting techs. which is beyond the scope of this reply.

    Comment


    • #17

      Oopsies. I so meant the Ottomans. Indust./Sci, with the Cav Unit...
      But then again, the Roosians are ok...

      I'm shocked that no one has said Russia yet. I love their Expansionist/Scientific combo. By the time the others find you it's too late to slow you down-- big cities, tech lead. I find that the Cavalry unit always comes at a great time- no big challenger.
      cIV list: cheats
      Now watch this drive!

      Comment

      Working...
      X