Here is a Mod I am working on. This is the list of changes I made so far.
It is on an earth map, similer to the one we are playing.
CHANGES:
- Wealth is changed from 1-8 shields per gold coin, to 1-4 shields per gold coin.
- Basic Barbarian is now an Archer
- Advanced Barbarian is now a Swordsmen
- Communism has been weakened down to having unit support changed to 1 per town, 2 per city, and 4 per metropolis. Worker rate increased to 3.
- Democracy has been renamed to Capitalism ( NOTE: Democracy is the political side of a government, and Capitalism is an Economic side of a government. I was pretty annoyed when Firaxis pants this up since it is quite possible to have a democratic communist government )
Capitalism has a unit support of 1 per city, and 2 per metropolis, Military Police has been added up to 1, and assimilation chance has been increased to 6%. Capitalism has also lost its 'Propaganda' Immunity, and has recieved a negative propaganda modifier for almost every other government. Cannot Hurry Production. Cost upkeep per unit is now 2 gold peices a turn.
- Republic has a unit support of 1 per city, 1 per metropolis. Military Police has been raised to 1. Assimilation chance has been increased to 4%
- Monarchy has a worker rate of 3 now. As well as using forced labor to get the job done. Unit support has been changed to 2 per town, 3 per city, and 4 per metropolis.
- Marketplace now has a culture value of 1.
- Temple requires 0 upkeep.
- The Hanging Gardens takes longer to make obsolete ( Motorized Transportation replaces Steam Power )
- The Great Library lets you gain any advances from two civs, as well as gaining 2 advances for yourself.
- The Great Wall places a wall in every city on the continent.
- Magellan's Voyage is a stupid wonder... Added the bonus of having a 8 point culture, plus having the ability to gain any advances from two known Civs.
- Shakespeare's Theatre now has been changed to put 4 happy faces in one city, and 1 happy face in every other city.
- Combat Experience levels are now changed. It is normal like before, but all experience levels recieve a +1 HP point.
- Scientist, Tax Collector and Entertainer are twice as powerful. ( IE, Scientists finds 2 points of science every turn, instead of 1. Entertainer entertains 2 people, instead of 1 ).
- Doubled Optimal amount of cities per map ( Except for Standard, which is doubled + 4 )
***CURRENTLY CONSIDERING***
Changing names and colours and Unique Units for Civs.
Giving Civs 1 additional starting tech.
Adding the governments of Fascism, Theology and Socialism.
Changing some more buildings and wonders around.
It is on an earth map, similer to the one we are playing.
CHANGES:
- Wealth is changed from 1-8 shields per gold coin, to 1-4 shields per gold coin.
- Basic Barbarian is now an Archer
- Advanced Barbarian is now a Swordsmen
- Communism has been weakened down to having unit support changed to 1 per town, 2 per city, and 4 per metropolis. Worker rate increased to 3.
- Democracy has been renamed to Capitalism ( NOTE: Democracy is the political side of a government, and Capitalism is an Economic side of a government. I was pretty annoyed when Firaxis pants this up since it is quite possible to have a democratic communist government )
Capitalism has a unit support of 1 per city, and 2 per metropolis, Military Police has been added up to 1, and assimilation chance has been increased to 6%. Capitalism has also lost its 'Propaganda' Immunity, and has recieved a negative propaganda modifier for almost every other government. Cannot Hurry Production. Cost upkeep per unit is now 2 gold peices a turn.
- Republic has a unit support of 1 per city, 1 per metropolis. Military Police has been raised to 1. Assimilation chance has been increased to 4%
- Monarchy has a worker rate of 3 now. As well as using forced labor to get the job done. Unit support has been changed to 2 per town, 3 per city, and 4 per metropolis.
- Marketplace now has a culture value of 1.
- Temple requires 0 upkeep.
- The Hanging Gardens takes longer to make obsolete ( Motorized Transportation replaces Steam Power )
- The Great Library lets you gain any advances from two civs, as well as gaining 2 advances for yourself.
- The Great Wall places a wall in every city on the continent.
- Magellan's Voyage is a stupid wonder... Added the bonus of having a 8 point culture, plus having the ability to gain any advances from two known Civs.
- Shakespeare's Theatre now has been changed to put 4 happy faces in one city, and 1 happy face in every other city.
- Combat Experience levels are now changed. It is normal like before, but all experience levels recieve a +1 HP point.
- Scientist, Tax Collector and Entertainer are twice as powerful. ( IE, Scientists finds 2 points of science every turn, instead of 1. Entertainer entertains 2 people, instead of 1 ).
- Doubled Optimal amount of cities per map ( Except for Standard, which is doubled + 4 )
***CURRENTLY CONSIDERING***
Changing names and colours and Unique Units for Civs.
Giving Civs 1 additional starting tech.
Adding the governments of Fascism, Theology and Socialism.
Changing some more buildings and wonders around.
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