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  • Heh, plus, I think I might screw up my peaceful turn

    Might build walls instead of temples, eh?

    BTW, here is an update on my modded game... See how you would like it...




    CHANGES:

    - Wealth is changed from 1-8 shields per gold coin, to 1-4 shields per gold coin.

    - Basic Barbarian is now an Archer

    - Advanced Barbarian is now a Swordsmen

    - Communism has been weakened down to having unit support changed to 1 per town, 2 per city, and 4 per metropolis. Worker rate increased to 3.

    - Democracy has been renamed to Capitalism ( NOTE: Democracy is the political side of a government, and Capitalism is an Economic side of a government. I was pretty annoyed when Firaxis pants this up since it is quite possible to have a democratic communist government )

    Capitalism has a unit support of 1 per city, and 2 per metropolis, Military Police has been added up to 1, and assimilation chance has been increased to 6%. Capitalism has also lost its 'Propaganda' Immunity, and has recieved a negative propaganda modifier for almost every other government. Cannot Hurry Production. Cost upkeep per unit is now 2 gold peices a turn.

    - Republic has a unit support of 1 per city, 1 per metropolis. Military Police has been raised to 1. Assimilation chance has been increased to 4%

    - Monarchy has a worker rate of 3 now. As well as using forced labor to get the job done. Unit support has been changed to 2 per town, 3 per city, and 4 per metropolis.

    - Marketplace now has a culture value of 1.

    - Temple requires 0 upkeep.

    - The Hanging Gardens takes longer to make obsolete ( Motorized Transportation replaces Steam Power )

    - The Great Library lets you gain any advances from two civs, as well as gaining 2 advances for yourself.

    - The Great Wall places a wall in every city on the continent.

    - Magellan's Voyage is a stupid wonder... Added the bonus of having a 8 point culture, plus having the ability to gain any advances from two known Civs.

    - Shakespeare's Theatre now has been changed to put 4 happy faces in one city, and 1 happy face in every other city.

    - Combat Experience levels are now changed. It is like before, but all experience levels were given an additional point of HP ( Conscript is now 3 instead of 2, veterns are now 5 instead of 4, etc, etc )

    - Scientist, Tax Collector and Entertainer are twice as powerful. ( IE, Scientists finds 2 points of science every turn, instead of 1. Entertainer entertains 2 people, instead of 1 ).

    - Doubled Optimal amount of cities per map ( Except for Standard, which is doubled + 4 )

    - Made English Man-O-War actually useful, by letting it have a carrying capacity of 2, a movement range of 5, and an attack strength of 4.

    - Courthouse is actually buildable in some small cities lifetime, plus, it has a culture of 1.

    - Temple reduces corruption.

    - Cathedrals reduce corruption.

    - Gave Civs an extra starting tech.

    Rome: Masonry
    Egypt: Bronze Working
    Greece: Pottery
    Babylon: Pottery
    Germany: The Wheel
    Russia: Ceremonial Burial
    Chinese: Alphabet
    Americans: Warrior Code
    Japan: Warrior Code
    France: Bronze Working
    India: Pottery
    Persia: The Wheel
    Aztecs: The Alphabet
    Zulus: The Wheel
    Iroquis: The Alphabet
    England: Bronze Working

    Added New Government: Fascism
    Prequisite: Nationalism
    Draft Limit of 5.
    Military Police of 5.
    Assimilation chance of 2%.
    Corruption and Waste is Minimal.
    Immune to Propaganda.
    Has a unit support of 2 per town, 4 per city, and 6 per metropolis.
    Cannot hurry production.
    Worker rate is 1.
    Requires Maintence.
    Standard Tile Penalty.
    Has no war weariness.

    Added New Government: Theocracy
    Prequisite: Theology
    Draft Limit of 8
    Military Police of 5
    All units are free
    Corruption is Rampant
    Forced Labor
    No War Weariness
    Assimilition chance is 0%
    Standard Tile Penalty
    Worker rate of 2
    Requires Maintence
    Immune to Propaganda

    - Whats the difference between Theocracy and Fascism? Theocracy comes earlier, and is ment for smaller civilizations who are getting on the losing side of the war. Fascism actually allows you to go and take over some cities. Theocracy is ment purely for small civilizations, so they ain't bullied as badly by the larger civs so easily.

    Added New Government: Socialism
    Prequisite: Communism
    Draft Limit of 1.
    Communal Corruption
    Military Police of 1.
    War Weariness is low.
    Unit support is 1 per town, 2 per city, and 2 per metropolis.
    Assimilation chance of 4%
    Paid Labor
    Worker rate of 2.

    - The difference between Socialism and the Republic is that Socialism uses a different way of handling corruption. As well as having an easier time of upkeeping soldiers. Republic is ment more for trade, and Socialism is a bit more war friendly.'

    - Change starting positions for better diversement, instead of having a civ start location just 7 squares away...

    ***CURRENTLY CONSIDERING***

    Changing names and colours and Unique Units for Civs.

    Comment


    • BTW, I need a tester for mod. I am kinda busy setting up some sites and whatnot, so I have little time for Civ III right now.

      Comment


      • Sovy: I'll test your mod if you want. Send it to me, or post it somewhere.

        PS: Is it my turn to play?

        Steele
        If this were a movie, there'd be a tunnel or something near here for us to escape through.....

        Comment


        • Originally posted by Sovy Kurosei
          Godinex posted his game up
          When??? Where??????? He posted a screenshot but I can't find the game...

          ANd I took a look at the order. dunk is up now, then steele, then rotten, then we're back to me again

          Comment


          • Ill also test ur Mod Sovy.
            Death will come one way or other, its only a matter of when i choose it.

            Comment


            • Re: Re: and the game

              Originally posted by ElDiablo
              Um...my mistake...I gotta stop smoking this stuff!
              Anyways, great job so far, u guys. I've been lurking around this post since the beginning and I'm enjoying the ongoing tale of the Civvers immensely!



              What is YOUR problem, Godinex?
              I LOVE YOU! .... and CIVMAN 2000 The game is up since UUUUUUUUUUUUUUUUUUUUUUU!
              Traigo sueños, tristezas, alegrías, mansedumbres, democracias quebradas como cántaros,
              religiones mohosas hasta el alma...

              Comment


              • Thoughts on the Mod.

                Why is everyone fascinated with Fascism? Rename "Communism" Totalitarianism and you're basically set. I really don't see the difference between Nazis and Communists, beyond superficial ones, of course. Secret police, slave labor, camps, dictator, militaristic, collectivism, etc, etc.

                I like the idea of Temples reducing corruption. I like giving Marketplaces some culture quite a lot.

                I like Socialism/Capitalism as governments. They're both modern Democracies but the distinction is important.

                In general, good stuff.

                Godinex's save is up, buried around other posts. Satan tried to stop it, but it was delivered by the hand of God.

                Comment


                • Alright. I am preparing my mod so its a bit more better.

                  I am thinking about removing unique units though...

                  Comment


                  • Here is the mod. Last bit of changes are also included.

                    If you have any problems with it, just post here.
                    Attached Files

                    Comment


                    • uhh..could you give me a link, I can't find it!

                      Comment


                      • BTW, the map that goes with it was made by somebody else.

                        Comment




                        • There. The game file.

                          Comment


                          • thanks...now where's dunk??

                            Comment


                            • Aight, who is more of a fundementalist?

                              Me or Godinex?

                              Comment


                              • lol.... dont care

                                ....

                                who wants to start up another succession game while this one is still going on... :/
                                Civ fanatics.com dont have any open ones it seems :/
                                Death will come one way or other, its only a matter of when i choose it.

                                Comment

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