The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
The problem cannot be repaired in-game and it will not go away over time. I've asked Gramphos to take a look, but he said it may take him a while since the CMT is having problems with the file (which is what I tried initially) and he's having Windows stability problems. That coupled with the fact that the file is big.
Originally posted by BigFree
Hmm...I was almost positive we had visa's sent out to GoW for UnO and a few of your other units to come to the gates of Pamplona as requested by MrWIA. But we have yet to see them....
Hmm...I was almost positive we had visa's sent out to GoW for UnO and a few of your other units to come to the gates of Pamplona as requested by MrWIA. But we have yet to see them....
Are you sure it's a bug and not that ND has taken away your ROP?
Didn't you already have a RoP in place before this turn? Maybe it is because you two constantly declare war on each other that the RoP function is not working as you woud assume it should. Maybe the deal needs a full turn before its active for both teams. I'm not sure if Peace and a RoP can be extended on the same turn.
Originally posted by asleepathewheel
I've heard that this bug, one way RoP's only happen when moving a large force, say 20 or so units, through the partner's territory. Can you confirm this?
Yeah, about 3X over for GoW and about 4x over for ND......
Course, considering both of us have been in GA production for quite some time you already knew that.......
EDIT: and add on the 24 or so former GS Catapults we recently upgraded to Cannons.................
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