Originally posted by Rob_S
Possibly not a bug. It's logical.
Possibly not a bug. It's logical.
Outpost, radar tower, airfield are just transformed workers: they occupy the tile just as a worker would.
But I guess you're arguing that this was what Firaxis intended, to make all the "cost a Worker" improvements to act as though a Worker were actually in that square. This makes sense if you consider the fact that these improvements "disappear" if an enemy unit moves over them. Yet if their intention was to also make in impossible to move on to these improvements from water, then I'll be incredibly suprised. It makes for silly gameplay and is highly "unrealistic".
Dominae
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