Hi folks, first post here; if this is in a FAQ I apologize, but I couldn't seem to locate it.
Play the World game, 16 civs, 256x256 map.
Two big continents. 1860's. I found it curious that the western continent was still largely unsettled. I sent over some settlers.
"Too many cities"
What is the limit, and is it hardcoded? Is there somewhere to uncap it?
I know the civ team traditionally seems to LOVE hardcoded limits on their games; but its not as though my machine can't handle it. There has to be approximately 500 cities on the map as it is, (I would imagine the limit is then 512 or 640) and there isn't too much slowdown. Between this and learning that there is a hard limit on units I am getting a bit disappointed.
Play the World game, 16 civs, 256x256 map.
Two big continents. 1860's. I found it curious that the western continent was still largely unsettled. I sent over some settlers.
"Too many cities"
What is the limit, and is it hardcoded? Is there somewhere to uncap it?
I know the civ team traditionally seems to LOVE hardcoded limits on their games; but its not as though my machine can't handle it. There has to be approximately 500 cities on the map as it is, (I would imagine the limit is then 512 or 640) and there isn't too much slowdown. Between this and learning that there is a hard limit on units I am getting a bit disappointed.
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