I have a whole series of questions on radar towers and their effects that I'm hoping either (1) someone has tested objectively, or (2) someone heard definitive answers via a Firaxis chat or otherwise (beta testers?). Some questions I have strong guesses as to the answer, but certainly no definitive answers.
We're told that radar towers ("RT") give combat bonuses of 25% for units within a 2 tile radius. On to the questions!
1. Does the bonus apply to a unit attacking from "RT+2 tiles" into an adjacent tile that is "RT+3 tiles?"
2. Does the bonus apply to bombardment attacks and defenses?
3. If yes to question 2, does the bonus apply to a bombardment from "RT+1" where the target is "RT+3?"
4. Does the bonus apply to naval units?
5. Does the bonus apply to air units? And if so, where does the air combat "take place" -- is it the city square in which a fighter on AS is stationed or is it the attacker's target tile or even elsewhere?
6. Does the bonus apply to non-units (i.e., city improvement, city population and terrain enhancement defense values)?
Anyone know?
Catt
We're told that radar towers ("RT") give combat bonuses of 25% for units within a 2 tile radius. On to the questions!
1. Does the bonus apply to a unit attacking from "RT+2 tiles" into an adjacent tile that is "RT+3 tiles?"
2. Does the bonus apply to bombardment attacks and defenses?
3. If yes to question 2, does the bonus apply to a bombardment from "RT+1" where the target is "RT+3?"
4. Does the bonus apply to naval units?
5. Does the bonus apply to air units? And if so, where does the air combat "take place" -- is it the city square in which a fighter on AS is stationed or is it the attacker's target tile or even elsewhere?
6. Does the bonus apply to non-units (i.e., city improvement, city population and terrain enhancement defense values)?
Anyone know?
Catt
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