Why is the game designed to make bombardment and aerial assaults successful so infrequently?
I can see the impulse to limit their effectiveness, but it is just plain irritating to have success rates that are so low. I mean, I never bother with Catapults.
Most bombardment just destroys city improvements. So if you actually use the bombardment and on the off chance that it is successful, then you end up destroying the city you are trying to capture instead of the military units. Cruise missiles are fine, but arty, fighter and even bomber attacks usually do nada.
I can see the impulse to limit their effectiveness, but it is just plain irritating to have success rates that are so low. I mean, I never bother with Catapults.
Most bombardment just destroys city improvements. So if you actually use the bombardment and on the off chance that it is successful, then you end up destroying the city you are trying to capture instead of the military units. Cruise missiles are fine, but arty, fighter and even bomber attacks usually do nada.
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