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  • nuclear threat

    why do nation not fear nukes...

    if i conduct a "test" on neutral territerry wil that scare them or am i wasting a nuke?

  • #2
    I was wondering the same thing. Give it a try. You can always reload if everyone gets ticked at you.

    BigD
    Last edited by BigDork; January 5, 2003, 22:16.
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    • #3
      If you do that, please post here how other civ react!
      bleh

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      • #4
        I've done that before, and it doesn't matter where you launch it. it won't stop other civs from getting ticked at you, so don't do it
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        • #5
          I nuked the water and no one cared.
          Of coarse, none had any ships nearby

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          • #6
            Give me that tech/resource/luxury/city or I´ll nuke your capital... Very peaceful...

            Talking about nukes, it would be very nice to have M.A.D., Mutual Assured Destruction, in Civ3 - predefined targets for nukes, which would automaticaly launch in case of a nuclear strike.

            Also, it would be very nice to evaporate an isthmus between us and an enemy continent. Think! Terraforming nukes! (Oh, like if they aren´t already... )
            :::::::::::::
            Craftsman
            :::::::::::::

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            • #7
              Talking about nukes, it would be very nice to have M.A.D., Mutual Assured Destruction, in Civ3 - predefined targets for nukes, which would automaticaly launch in case of a nuclear strike.
              we don't need this. Your nukes can not be destroyed by another civs nukes. This simulates M.A.D
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              • #8
                one of my frends said that he once launched a ICBM to one of his own cities.. and no one seemd to caree... wich is quite logical... at least when it comes to other civs, dunno about own peaple =P

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                • #9
                  Originally posted by Craftsman
                  Also, it would be very nice to evaporate an isthmus between us and an enemy continent. Think! Terraforming nukes! (Oh, like if they aren´t already... )
                  This was actually proposed by American engineers in the 1950s to "construct" a second "Panama" canal.

                  -Oz
                  ... And on the pedestal these words appear: "My name is Ozymandias, king of kings: Look on my works, ye Mighty, and despair!" Nothing beside remains. Round the decay of that colossal wreck, boundless and bare, the lone and level sands stretch far away ...

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                  • #10
                    Re: nuclear threat

                    Originally posted by mazzz
                    why do nation not fear nukes...

                    if i conduct a "test" on neutral territerry wil that scare them or am i wasting a nuke?
                    hi ,

                    in several games civ one build a nuke after civ two has build one , in other words they seem to take in account nuclear weapons , .....

                    and a civ that has gotten a nuke on its territory is less keen on attacking you again , because that civ knows you shall use them nukes , ....

                    have a nice day
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                    • #11
                      In SMAC you could use planet busters to make a "Panama Canal".

                      ...well, closer to a "Panama Lake", but you get my drift...
                      No, I did not steal that from somebody on Something Awful.

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                      • #12
                        Further proof that SMAC was Sid Meier's deepest game, though Civ 2 is and forever will be the game for me

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                        • #13
                          Hey,

                          It is true, in regards to the MAD idea, that the enemy can't destroy your nukes in a nuclear attack. However, the essence of MAD is that you will retaliate automatically, almost without regards to the consequences. So I think a MAD concept, where every ICBM you have is pre targeted would be cool, as there could be no "turning back" when someone nukes you.

                          On the same lines, I wanted to make it so that my long range bombers could attack and destroy nukes (my game has the B-1 added, not sure who made it but a great unit, and I use it as a long range bomber with lethal air/land flaged) in the event of a nuclear war. That was the reason the Soviets had mobile launchers, prevent this. Anyways, wanted to know if you could add hit points to ICBM so they could be killed and still have them remain functional. Also, when you do a precision strike into a city, can you only pick buildings or can you also hit the units?
                          "The DPRK is still in a state of war with the U.S. It's called a black out." - Che explaining why orbital nightime pictures of NK show few lights. Seriously.

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