Here is a nice little collection of some of the higher-commented on mods that
I've been using. Note that I was too damn lazy to credit any of the
inventors (many came from several people).
Legionaries:
-add fortress build
-add road build
Guerillas:
-amd of 6.6.2, 6.6.3, or leave at 6.6.1
and/or add
-all terrain as roads
-hidden nationality
-stealth
-detect invisible
Marines:
-adm of 8.6.2
-upgrade to paratrooper
Paratrooper:
-amd of 6.8.2
-amphibious
Artillery (regular):
-deadly bombard
-movement of 2
Artillery (radar):
-deadly bombard
-movement of 2
-range = 3
Aircraft Carriers:
-add one movement
-transport 6 or 8 units
Helicopters:
-load flag checked
-rebase flag checked (?)
Railroad:
-movement decreased to 1/10 or other value, depending on map
What have I forgotten?
I've been using. Note that I was too damn lazy to credit any of the
inventors (many came from several people).
Legionaries:
-add fortress build
-add road build
Guerillas:
-amd of 6.6.2, 6.6.3, or leave at 6.6.1
and/or add
-all terrain as roads
-hidden nationality
-stealth
-detect invisible
Marines:
-adm of 8.6.2
-upgrade to paratrooper
Paratrooper:
-amd of 6.8.2
-amphibious
Artillery (regular):
-deadly bombard
-movement of 2
Artillery (radar):
-deadly bombard
-movement of 2
-range = 3
Aircraft Carriers:
-add one movement
-transport 6 or 8 units
Helicopters:
-load flag checked
-rebase flag checked (?)
Railroad:
-movement decreased to 1/10 or other value, depending on map
What have I forgotten?
I think it should also be editable to what benefits it gives to the terrain when used. I would like it so that they didn't improve terrain value, and were only used to connect two cities together for the faster movement. That way you don't end up with the ugly RR sprawl everywhere.
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