Yes, both would be unbalancing.
1st choice would be stealth.
2nd choice would be 1 extra movement and all terrain as grass.
What- no PTW yet? ;-)
If stealth works it would be the same as privateer and stealth aircraft. Question is if Firaxis build that sensing capability into PTW or not. Naturally if you give guerrila stealth, you need to give some units ability to see. In editor "stealth" is actually invisible.
Thus something like this would work:
invisible-- guerrila
see invisible-- inf, mechs, tanks, MA and maybe helicopters.
This might encourage AI to build guerrilas or to upgrade old units into units that could see guerrilas.
This would be an interesting concept to play test. An invisible land unit to match the sea and air invisible units. Huh, interesting. Playable?? unknown. Any play test volunteers?
-- PF
1st choice would be stealth.
2nd choice would be 1 extra movement and all terrain as grass.
What- no PTW yet? ;-)
If stealth works it would be the same as privateer and stealth aircraft. Question is if Firaxis build that sensing capability into PTW or not. Naturally if you give guerrila stealth, you need to give some units ability to see. In editor "stealth" is actually invisible.
Thus something like this would work:
invisible-- guerrila
see invisible-- inf, mechs, tanks, MA and maybe helicopters.
This might encourage AI to build guerrilas or to upgrade old units into units that could see guerrilas.
This would be an interesting concept to play test. An invisible land unit to match the sea and air invisible units. Huh, interesting. Playable?? unknown. Any play test volunteers?
-- PF
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