Announcement

Collapse
No announcement yet.

Will other civs attitude be influenced when you attack someone they don't know?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Theseus

    Re-spawning is not an issue, because that can only take place on an AI civ's original continent (and yes, re-spawned AI civs have long memories).
    Thanks - I don't need it anymore cause in between, I managed to colonize north-america, became the most advanced civ and made China and India bash their heads - now I'm just starting to declare war on everyone and raping the planet (I allways do that - and since I don't want all the cities, I make everything uninhabitable with nukes - radiation ruling the nation . It's just a matter of timing - my personal goal is to leave earth as devastated as possible, before my spaceship reaches AC ), but still it's good to know for future games .

    Comment


    • #17
      If the civ has no contact with any other civ, no one else will know about it (unless of course they respawn... which is why I always turn respawning off). I make it a point to annihilate my nearest AI opponent before they can make contact with anyone else, and I'll frequently take an active role in making sure they don't make contact.

      Comment


      • #18
        Originally posted by Zurai
        ...and I'll frequently take an active role in making sure they don't make contact.
        I like that.
        The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

        Duas uncias in puncta mortalis est.

        Comment


        • #19
          Theseus,

          Arrian is going to have a tough time doing that now: the AI trades contacts more readily than advances now. I keep getting contacted by other civs that I haven't met yet let alone even seen their scouting unit.

          The last game I started had dear old Katherine and the Russians doing their best to crowd me out of existance (8 cities to 3 - yet another scrap starting position without irrigation) so I had to take out their encroaching settlements. After taking out two she sued for peace. I got two other settlements in the deal. Needless to say she was pissed.

          After 20 turns (it took that long to make spearmen in the newly aquired settlements) I resumed the war to finish the job. Next turn, she brings in the other two civ's on her side... all before anyone had gotten writing to establish embassies too.

          I feel like I'll have to go back to playing at Warlord just to learn how to play this game all over again.

          D.
          "Not the cry, but the flight of the wild duck,
          leads the flock to fly and follow"

          - Chinese Proverb

          Comment


          • #20
            Originally posted by Zurai
            If the civ has no contact with any other civ, no one else will know about it (unless of course they respawn... which is why I always turn respawning off). I make it a point to annihilate my nearest AI opponent before they can make contact with anyone else, and I'll frequently take an active role in making sure they don't make contact.
            Actually their attitude could indirectly be affected by your war with a Civ they don't know. If you considerably strengthen yourself in the war, then their attitude toward you will be affected.

            Comment


            • #21
              The point is: they get cautious of you? Angry?

              I often asked myself why all Civ hate me. Really, ever bigger nation hates me. Okay, I play at deity (without AI-Unit-Boni) for the ai-diplomatic and tactic bonus.

              Why they hate me? There are reasons perhaps. I wiped out many Civs and I always have many many slaves. I like my giant modern democracies with hundreds of slaves. Hehe.

              Perhaps they hate me for that? How can I find out? Or am I hated because I play deity and they are supposed to do to make the game harder?

              Comment


              • #22
                Really what difference does it make, why? You just have to deal with what is. There is a long list of the things that will not make you popular with the AI.

                Comment


                • #23
                  Well, I don;t agree.

                  In fact, I suggest that the best players manage AI civ's attitudes quite nicely.

                  vxma1, I have a challenge for you: I know you're getting a little burned out... try a game where your objective is to keep the AI civs' as positive as possible. Even the ones that you war with, try to get them back to polite (or better!) ASAP.
                  The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                  Duas uncias in puncta mortalis est.

                  Comment


                  • #24
                    I never said you could not "manage" those attitudes to some degree, only that I do not bother with it. I will say I do not recall looking at saves with the AI not having some form of ill will towards the human after say middle ages. Why would I want them to be happy with me anyway? Remember I do not want to trade with or make RoP o MPP, I want to conquer them. They will make deals when it suits them and so will I. I dislike diplomacy and rarely even contact the AI. I do the std things like not breaking deals, not asking for more on deals and the like. IOW I do not go out of my way to irk them. I understand that it cost me a bit, but it is not like they can actually beat you. It only means how and when you win. The most boring game I ever played was when I decided to just sit back and let the clock run out on the game. The most fun is when I get into some jams.

                    Comment


                    • #25
                      Best way to test the question to this topic would be to save and try to sign RoP or MPP with the nation and kill em off. If you try to do same treaty with other nation and treaty is not favorable, their response is "you kidding me your tales of treachery w/ XXX is known far and wide" or somehting like that. If they say that. you KNOW they know
                      :-p

                      Comment


                      • #26
                        I should have pointed out that the attitudes are easier to maint when not on a pangea type world. In my current game I have two civ polite late into 1st milenia AD and that is due to them being on another land mass. In this case I can stay on good terms fairly easy by making a lux trade and never changing the terms, if they see I am much stronger and will not want to attack me. I did that in my last game as I did not have time to get around to them, before I won. This wil not happen this time as I disabled all but conquest and Dominate, so we will have a war at some point.

                        Comment

                        Working...
                        X