I hope this thread or similar one doesn't exist already, if so please tell me where I can find it here on 'Poly.
To repeat my question: What will your favorite MP victory condition be?
I have mixed thoughts about Elimination. I like it because it slows down any sort of silly ICS (although not completely), but I'm worried the games might be a bit too short for my taste. It just occured to me that Elimination might be really fun on Archipelago maps...
Regicide looks like a lot of fun, because it will develop a new strategy: "recon for enemy Kings". Although most players will probably put their King in their best-defended, central city, crafty players will leave their opponents playing the guessing game.
Mass Regicide looks like the best game type. Basically if you can't defend your empire adequately, you'll probably lose your Kings, so essentially you have a victory condition that is truly representative of relative power. Good stuff.
Thoughts?
Dominae
To repeat my question: What will your favorite MP victory condition be?
I have mixed thoughts about Elimination. I like it because it slows down any sort of silly ICS (although not completely), but I'm worried the games might be a bit too short for my taste. It just occured to me that Elimination might be really fun on Archipelago maps...
Regicide looks like a lot of fun, because it will develop a new strategy: "recon for enemy Kings". Although most players will probably put their King in their best-defended, central city, crafty players will leave their opponents playing the guessing game.
Mass Regicide looks like the best game type. Basically if you can't defend your empire adequately, you'll probably lose your Kings, so essentially you have a victory condition that is truly representative of relative power. Good stuff.
Thoughts?
Dominae
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