Does anyone know if culture flipping will be turned off by default in elimation games? If not would someone lose if a city of yours was culture flipped, or would it have to be taken by force?
Announcement
Collapse
No announcement yet.
Culture flipping in elimination games?
Collapse
X
-
Well, if it is an option in the noraml game, it will probably be an option in mp. I don't quite follow your second question.Lime roots and treachery!
"Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten
-
His second question is simple and so is the answer: YES, you would likely lose a game if a key city suddenly flipped and your large garrison disappeared magically into thin air. (See Alexman's "It Finally Happened!" thread for a particularly outrageous example of CF that ruined an entire game).
CF thus adds an ABSURD RANDOM ELEMENT to the game. If I wanted to roll dice and play craps I would, but unless CF can be turned OFF I won't play Civ 3. And since I can't turn this CF nonsense off without buying PTW, I won't play Civ 3 as Firaxis is getting no more of my money.
And I will be happier.
Comment
-
Originally posted by ixnay37
Coracle complains about culture flipping for so long, and when they finally offer a fix for it he refuses to take it. Presumably so he can continue complaining.
Admittedly I do sympathize with Coracle's position, since I feel there are too many things in Civ3 that are too given to chance (like combat compared to Civ2). It does detract from how much I want to play the game.May reason keep you,
Blue Moose
Comment
-
I do disagree.
On release Civ 3 had a couple of significant bugs - air interception didn't work and sinking ships with a civ's last settler could crash the game.
Compare this with the bug lists on EU2, the way that CTP2 saved games crashed or the delay in releasing MOO3 and Firaxis's record is not that bad.
Most of the other complaints are mattters of opinion on what Civ 3 should have been. Everyone can have an opinion but repeating it ad nauseum is not going to change the game. If you don't like the game, take it off your machine and move on."An Outside Context Problem was the sort of thing most civilisations encountered just once, and which they tended to encounter rather in the same way a sentence encountered a full stop" - Excession
Comment
-
Originally posted by Myrddin
Compare this with the bug lists on EU2, the way that CTP2 saved games crashed or the delay in releasing MOO3 and Firaxis's record is not that bad.Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Comment
-
Originally posted by Nikolai But luckily, it's getting better here!
Well, I LIKE culture flipping and I hereby state that I will keep it turned on in all my games (except in historical scenarios, where it sometimes produces strange results... ever heard of a Greek city that joined the Turks by free will??)
Comment
-
Originally posted by Blue Moose
The hell? He has a right to complain if the fix costs money.
At least look at it from his perspective. I don't think anyone can disagree that when CivIII came out it had major problems.
I don't think anyone disagrees that the subsequent patches fix at least some of those problems. Coracle feels that culture flipping was one of those major problems that wasn't fixed.
Would you be happy if you had to pay for all the patches up until now? It's the same principle, and I think it is a good one.
Admittedly I do sympathize with Coracle's position, since I feel there are too many things in Civ3 that are too given to chance (like combat compared to Civ2). It does detract from how much I want to play the game.
All in all, it doesn't matter. Firaxis has made its choice. But please, don't convince yourself that
a) You have been forced to buy or do anything, and
b) That CF is some kind of bug or "problem" just because you don't like it.Last edited by Cyclotron; September 29, 2002, 22:06.Lime roots and treachery!
"Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten
Comment
-
I wonder. Except that I don't insult people with childish names, I haven't been banned twice for insults...
Please note that my so-called "troll" wasn't even in response to Coracle. Please also note that that's not even a troll.Lime roots and treachery!
"Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten
Comment
-
Originally posted by Coracle
His second question is simple and so is the answer: YES, you would likely lose a game if a key city suddenly flipped and your large garrison disappeared magically into thin air. (See Alexman's "It Finally Happened!" thread for a particularly outrageous example of CF that ruined an entire game).
To actually answer the question instead of offering a repetetive rant that everyone has read ten times over, I would assume that losing a city to a CF in elimination would, in fact, eliminate you, at least according to the current description of the mode. I guess it remains to be seen if they will allow for CF to be disabled, although Firaxis seems to be pretty insistent on CF as an intrinsic property of the game, and I would deem it highly unlikely that it will become selectable, even in PtW.Wadsworth: Professor Plum, you were once a professor of psychiatry specializing in helping paranoid and homicidal lunatics suffering from delusions of grandeur.
Professor Plum: Yes, but now I work for the United Nations.
Wadsworth: Well your work has not changed.
Comment
-
Jeff Morris has said that Culture Flipping will be an option in PTW.Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
Comment
Comment