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Are farms coming back?

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  • Are farms coming back?

    I mean, I'd love to see farms come back because in Civ3 currently farms dont exist and the thing that increases food production beyond irrigation is railroads.

    It was perfectly fine with farms as it was in Civ2. If they dont put in a supermarket I dont care, but railroads producing more food is silly. And irrigation and roads or rails looks ugly.
    Vini, Vidi, Poluti.

  • #2
    Agreed that rails everywhere looks a bit ugly, although I can handle that. Rails realisticly could increase food production (the food is transported faster, so less goes to waste). I'm more bothered about adding options to MP and filling out the industrial and modern ages with some buildings.

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    • #3
      I also think that using farms instead of rails to increase food also helps solve the problem of rails EVERYWHERE. In Civ2 rails didn't provide any extra trade, only fast movement, that way you really didn't need a whole lot. But with the Civ3 increase of food with the rails, you need all 20 squares railroaded in every city.
      You sunk my Scrableship!

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      • #4
        hi ,

        , maybe they are not coming back , but with the "advanced editor" in PTW we should be able to remove the food from the railroads and add a terrain improvement , ....

        have a nice day
        - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
        - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
        WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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        • #5
          It would be great to be able to add terrain-improvements, but have you heard anything about that Panag?

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          • #6
            Originally posted by Firebird
            It would be great to be able to add terrain-improvements, but have you heard anything about that Panag?
            hi ,

            nothing is confirmed in that way , but it would be easy to add a workers job and it would be easy to add terrain and its improvements , ....

            have a nice day
            - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
            - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
            WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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            • #7
              Originally posted by DrFell
              Agreed that rails everywhere looks a bit ugly, although I can handle that. Rails realisticly could increase food production (the food is transported faster, so less goes to waste). I'm more bothered about adding options to MP and filling out the industrial and modern ages with some buildings.
              Dude, where do you live? In my entire country there are no ralroads to rural areas loading food. All the food is easily loaded in trucks. Grain can be loaded in normal boxes and vegetables are loaded in some trucks with refrigeration thingy and practicly nothing is lost in the trucks. Most of the food that is lost is lost due to improper handling (i.e. People dropping boxes or squishing the tomatoes.) and none due to transportation methods. Trains would just make it so they would have to be "handled" from one method of transportation (truck) to another (train) and then back (truck again) in order to reach the supermarket, which is a mess.

              Railroads producing food is silly. Irrigation and railroads look ugly.
              Vini, Vidi, Poluti.

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              • #8
                Originally posted by XOR


                Dude, where do you live? In my entire country there are no ralroads to rural areas loading food. All the food is easily loaded in trucks. Grain can be loaded in normal boxes and vegetables are loaded in some trucks with refrigeration thingy and practicly nothing is lost in the trucks. Most of the food that is lost is lost due to improper handling (i.e. People dropping boxes or squishing the tomatoes.) and none due to transportation methods. Trains would just make it so they would have to be "handled" from one method of transportation (truck) to another (train) and then back (truck again) in order to reach the supermarket, which is a mess.

                Railroads producing food is silly. Irrigation and railroads look ugly.
                hi ,

                that why they should bring the super highways and refrigeration , ....

                and they should give us more option in the editor , example ; highways + one food , ...

                have a nice day
                - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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                • #9
                  oh , Superhighways..... *sigh* where are you?
                  urgh.NSFW

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                  • #10
                    Originally posted by panag


                    hi ,

                    that why they should bring the super highways and refrigeration , ....

                    and they should give us more option in the editor , example ; highways + one food , ...

                    have a nice day
                    Well, for trucks, roads is plenty enough, I dont think transportation lines affects food supply more than vehicles do (like, when trucks did not exist it must have been very tough to get fresh vegetables very long distances). But beyond that it goes to cultivation technology, the game does not need to be entirely realistic but railroads giving food is silly.
                    Vini, Vidi, Poluti.

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                    • #11
                      I think terrain improvements should differ much more,
                      so you havo to make more decisions on the way you improve the terrain. Examples:

                      - theme park (++ happyness)
                      - farmland: animals (+ food + production)
                      - farmland: grain (++food)
                      - industry (++ production)
                      - nature parks (+happyness +food)
                      - sport (+ happyness + production)
                      - airport (++production ++trade)
                      - harbor (++ production ++trade)

                      all with restriction
                      theme parc: only first 3 increase happyness.
                      nature parc: only first 2 increase happyness
                      airport: decrease happyness
                      harbor: only first 4 increase happyness, only next to rivers / sea squares)

                      etc. etc. etc.
                      that way you have to manage your terrain more, right now terrain improvement doesn't really matter. Just improve it to the max.

                      Of course you must be able to manage the city surrounding in one screen, ie. 20% happyness, 50% food etc. etc. and the workers will obbey to this)
                      Formerly known as "CyberShy"
                      Carpe Diem tamen Memento Mori

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                      • #12
                        Don't forget, in civ everything is very abstracted.
                        Take it this way: the railroads from civ3 are not only railroads, but the entire road & railroad infrastucture, including highways (after all, you build them on top of roads, right?).
                        "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                        --George Bernard Shaw
                        A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                        --Woody Allen

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                        • #13
                          Having highways only to improve food instead of rairoads would be silly. What's the fun in that?

                          Adding highways to the game would be interesting only if there were a strategic difference between highways and railroads. For example:
                          rairoads: - infinite movement, production bonus, no pollution
                          highways:- limited movement, commerce bonus, pollution.
                          farms:- food bonus

                          Something like that.

                          Anyway, it shouldn't be very complicated, because the AI wouldn't be capable of handling it.
                          "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                          --George Bernard Shaw
                          A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                          --Woody Allen

                          Comment


                          • #14
                            Yes at the first look it might appear silly that a railroad produces food but when you think about it as Dr. Fell said it's ok (trains delivering the goods).

                            But I would also like to have the good old farms back. What a convenient way it was to increase food production all gone and yes the tiles for roads and rails must really be improved or we have to play Civ III with closed eyes in the future (so we don't have to see them).
                            Dance to Trance

                            Proud and official translator of Yaroslavs Civilization-Diplomacy utility.

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                            • #15
                              Originally posted by Tiberius
                              Having highways only to improve food instead of rairoads would be silly. What's the fun in that?

                              Adding highways to the game would be interesting only if there were a strategic difference between highways and railroads. For example:
                              rairoads: - infinite movement, production bonus, no pollution
                              highways:- limited movement, commerce bonus, pollution.
                              farms:- food bonus

                              Something like that.

                              Anyway, it shouldn't be very complicated, because the AI wouldn't be capable of handling it.
                              Railroads should get limited movement and highways should get infinite because the main purpose of highways is to transport the military in case of invasion

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