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AVault PtW screenshot reveals: Beserkers are Marine-type unit

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  • #16
    Originally posted by Firebird
    What I don't like so much is that the Vikings will be Militaristic and Expansionistic.
    Who says that?

    As far as I know Mongols and Mil & Exp.
    And I doubt that they would give 2 civs with those traits.

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    • #17
      Originally posted by N. Machiavelli
      It's also possible that the Russians either dont have Iron or simply have not yet upgraded that spearman. On the other hand, it's likely that the Viking Civ is in the middle ages as well and has access to Feudalism or Chivalry, or whatever tech is required for Medieval Infantry. Unfortunatly, it's all speculation until Firaxis tells us more. But my guess is that it replaces the Med. Infantry.
      Or the screenshot is arranged like many others, they just put the units there with the editor. So the screenshot really isn't a clue.

      To be historically correct the vikings should be both militaristic, expansionistic and commercial, but when picking two I would definitively (sp?) have picked commercial. If I remember correct most of their travels were with the intention of trade, not war (although the latter got most attantion, wonder why ). The difficulty is to choose between the other two. But considering the game is about fun and not realism I'd go for com/mil.
      /Cesa

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      • #18
        Originally posted by player1


        Who says that?

        As far as I know Mongols and Mil & Exp.
        And I doubt that they would give 2 civs with those traits.
        With PTW there will be more civs than combinations of traits so...
        /Cesa

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        • #19
          Originally posted by Cesa
          With PTW there will be more civs than combinations of traits so...
          But not new 8 civs need to have same traits.
          They can all have diffrent traits.


          Anyway, personnaly I think that they would be Mil & Com or Exp & Com.

          Industrial and Scientific don't make sense.
          Same for Religious.

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          • #20
            This is what I saw at CFC

            Carthaginians: Commercial/Industrius, UU is Numidian Infantry, spearman with increased attack/defense and no special resources
            Koreans: Commercial/Scientific, UU is Hwacha, cannon with increased bombard and requires less special resources
            Mongols: Militaristic/Expansionist, UU is Keshik, cheaper Knight that requires less special resources
            Vikings: Militaristic/Expansionist, UU is Berserker, Actually Berserk Longbowman with increased attack, defense, AND amphibious attack
            Spanish: Religious/Commercial, UU is Conquistador, weak, cheap, requires almost no special resources, treat all terrain as roads, and doesn't replace anything
            Celts: Religious/Militaristic, UU is Gallic Swordsman, swordsman with faster movement
            Arabs: Expansionist/Religious, UU is Ansar Warrior, replaces Knights, and are faster and cheaper
            Turks: Industrial/Scientific, UU is Siphai, a better attacking Cavalry Actually Ottomans and Sipahi

            It shows the current listing of civ traits and UU info.

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            • #21
              hi ,

              with so many new civs , ....

              and more to come , or more that we can make , there should be somewhere more "civ specific abilities" , ....

              it would only be logical , they have taken 8 new civs that can have a whole bunch of new ones , ...

              there is a site update on civ3.com also , check it out , ...

              lets hope we get more screenshots in the next couple of days , ...

              have a nice day
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