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How about adding a new era

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  • #16
    Originally posted by zulu9812
    The problem with adding eras is that you also need to add city graphics, era splashes, leaderheads and era-specific unit graphics. That's probably why Firaxis haven't put it in.
    Is that so difficult?

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    • #17
      And to ADG about those sea colonies, they can also be restricted to sea and coastal squares + coastal squares should yield more resources, that way you wont be having sea colonies all over the place.

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      • #18
        Originally posted by Mattaba


        Is that so difficult?
        Not really, all you'd have to do is make a future looking outfit and pasted it over the current modern one in the flics and just leave the head alone.

        I plan on making a future age flc (XX_E01 and XX_E02 where XX is the two letter code for the leader)) for all my leadersets later just so people have the option.

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        • #19
          Which program do you use to edit those leaderheads GhengisFarb?

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          • #20
            Originally posted by Mattaba
            Which program do you use to edit those leaderheads GhengisFarb?
            If you want to edit them, that is paste a future body in all the frames and leave the head, I used to use JASC animation shop. Just "paste in all frames".

            I currently make my leaderheads from scratch with Poser 4.

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            • #21
              For me, the future ages were one reason to hate CTP.

              I always liked the "realism" of Civ in terms of development of technologies, governments and warfare.

              Future ages would destroy this reflection of human history. Nobody knows what furure will bring... (you can't disagree on that)

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              • #22
                The following advances are IMHO forseeable in the nearby future:

                Scramjet
                Cargo Pipeline
                Fusion Power
                Nanotech
                Artificial Intelligence
                Regeneration
                Arcologies
                Hydrogen Engine
                Virtual Reality
                Unified Field Theory
                Global Marketing
                A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
                Project Lead of Might and Magic Tribute

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                • #23
                  I dont really understand why the game should have eras at all. It makes the development so deterministic!
                  The difference between industrial society and information society:
                  In an industrial society you take a shower when you have come home from work.
                  In an information society you take a shower before leaving for work.

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                  • #24
                    Originally posted by Optimizer
                    I dont really understand why the game should have eras at all. It makes the development so deterministic!
                    But then we wouldn't have an excuse to make Leaderheads!

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                    • #25
                      Originally posted by GhengisFarb


                      If you want to edit them, that is paste a future body in all the frames and leave the head, I used to use JASC animation shop. Just "paste in all frames".

                      I currently make my leaderheads from scratch with Poser 4.
                      Thanks I wanted to make some leaderheads myself but didnt know the program

                      Originally posted by Optimizer
                      I dont really understand why the game should have eras at all. It makes the development so determenistic
                      I think it makes the gameplay better, in AC you could be very advanced in weapons techs, while you didnt even have some techs to build basic facilities, without eras it would be much easier to be far ahead in weapons techs and this would make warmongering easier and it's already so easy.
                      Last edited by Mattaba; August 4, 2002, 05:16.

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                      • #26
                        Originally posted by GhengisFarb
                        I have long been a proponent of merging the Industrial and Modern Ages together
                        Did you ever make a tech tree that could go with it?

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                        • #28
                          I said: I dont really understand why the game should have eras at all. It makes the development so deterministic!

                          Originally posted by Mattaba
                          I think it makes the gameplay better, in AC you could be very advanced in weapons techs, while you didnt even have some techs to build basic facilities, without eras it would be much easier to be far ahead in weapons techs and this would make warmongering easier and it's already so easy.
                          I think it would make the game more interesting, because you can choose between different strategies. Of course it is harder to balance a game without eras, but it is still possible. You should make non-military techs essential in other ways so that you punish yourself by skipping them.

                          Might be getting a bit off topic.
                          The difference between industrial society and information society:
                          In an industrial society you take a shower when you have come home from work.
                          In an information society you take a shower before leaving for work.

                          Comment


                          • #29
                            Originally posted by Optimizer
                            I said: I dont really understand why the game should have eras at all. It makes the development so deterministic!



                            I think it would make the game more interesting, because you can choose between different strategies. Of course it is harder to balance a game without eras, but it is still possible. You should make non-military techs essential in other ways so that you punish yourself by skipping them.

                            Might be getting a bit off topic.
                            I get your point but I didnt know exactly that 'determenistic' meant , I know now ,but eras are there for realism and they make the gameplay better IMO, and yes they are very determenistic for the gameplay.
                            Last edited by Mattaba; August 5, 2002, 06:43.

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                            • #30
                              I think the games needs two more eras. One at the beginning of the game and one at the end
                              I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.

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