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  • Bridge ?

    Why can one make bridge?

  • #2
    I don't know if this is or what, but can you explain a little more?
    Ex Fide Vive
    Try my new mod and tell me what you think. I will be revising it per suggestions. Nine Governments Mod

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    • #3
      why one cannot join 2 continents with a bridge

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      • #4
        If we could have bridges it should be a limited distance, or the AI will build a bridg from one side of the map to the other
        I come from CFC

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        • #5
          with a limitation of 3 slots
          it wants himself a realistic game and one should be able to make bridges then in wood in stone

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          • #6
            Actuly you can with v1.29 but it does not work right, you can't move ground units on them.
            Was gone for two years, I'm back now.
            in a 3D world is there a difference between these: b d q p | / - \
            3D Unit tutorial
            My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter

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            • #7
              Originally posted by Mirada2000
              with a limitation of 3 slots
              How many hundeds of miles would that be?

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              • #8
                Originally posted by hzm


                How many hundeds of miles would that be?
                Accualy, one tile is only 10 square miles, so three tiles would only be 30 miles across.
                Know your enemies!
                "Mein Fuhrer! I can walk!" ~ Dr. Strangelove

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                • #9
                  lol. That means in marla singers world map the trek from manhattan to the pacific is 210 miles, and britons thickist point is 40 miles across.

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                  • #10
                    Originally posted by hzm
                    lol. That means in marla singers world map the trek from manhattan to the pacific is 210 miles, and britons thickist point is 40 miles across.
                    Yah, a 'real' map of the world would be HUGE & wouldn't be playable off of the worlds most powerful supercomputers.
                    Know your enemies!
                    "Mein Fuhrer! I can walk!" ~ Dr. Strangelove

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                    • #11
                      Originally posted by Level
                      Actuly you can with v1.29 but it does not work right, you can't move ground units on them.
                      How does that work? Like in Civ1? I remember back then, when you could actuvate a settler in a boat, and make it build a road...land units couldn't use it though...
                      This space is empty... or is it?

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                      • #12
                        If you give a road bonus to watter you can build roads on them, not sure if you can use a worker I think you have to give the build road ability to a boat.
                        In CTP you could build Maglevs on watter and move units acrostd them.
                        Was gone for two years, I'm back now.
                        in a 3D world is there a difference between these: b d q p | / - \
                        3D Unit tutorial
                        My units: MechWalker,Rocket soldier,Hover Tank,Crawler,Hover Copter

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                        • #13
                          I like the idea of bridges but not to join two continents. Am I the only one that gets irked that I lose a whole movement point crossing a river even when there is a road. Why can't we simply assume that if you build a road over a river then you build a bridge over the river?

                          I don't want to have to wait until railroads to have this feature. BTW while were at it I want to be able to change the movemnet rate for railroads as well. Having unlimited movement ruins the strategic aspect of the game. I would prefer to have RRs give five times movement points or something like that.
                          Try http://wordforge.net/index.php for discussion and debate.

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                          • #14
                            Originally posted by Oerdin
                            I like the idea of bridges but not to join two continents. Am I the only one that gets irked that I lose a whole movement point crossing a river even when there is a road. Why can't we simply assume that if you build a road over a river then you build a bridge over the river?

                            I don't want to have to wait until railroads to have this feature.
                            Don't bridges come with Engineering?
                            Know your enemies!
                            "Mein Fuhrer! I can walk!" ~ Dr. Strangelove

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                            • #15
                              Originally posted by Darkworld Ark
                              Don't bridges come with Engineering?
                              Yes they do...or maybe it was some other invention...don't remember exactly...
                              This space is empty... or is it?

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