The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Engineering should allow normal road movement over rivers. Prior to that, it is assumed that your units must pass a ford in the river, which slows them down.
Originally posted by Darkworld Ark
Accualy, one tile is only 10 square miles, so three tiles would only be 30 miles across.
I think it really depends on the map you are playing. For example, one tile on a map of the Earth on a Tiny sized map represents a whole lot more land than one tile on a Huge sized map of the Earth.
Ex Fide Vive
Try my new mod and tell me what you think. I will be revising it per suggestions. Nine Governments Mod
Actually we had a thread where we went and computed it out based on Civ3's settings. Each square is 330 miles across.
By your estimation the state of New York is only 20 miles across at its widest point.....
If you start a new game, found your first city, & look at the Demographics, you'll notice that that you only have 900 square miles. Therefore, by doing a little math, you can see that one tile is 10 miles by ten miles. It's the same for all map sizes. Small maps literily represent smaller worlds, & not a real sized world scaled down.
Originally posted by Dimorier Maximus
I think it really depends on the map you are playing. For example, one tile on a map of the Earth on a Tiny sized map represents a whole lot more land than one tile on a Huge sized map of the Earth.
You're right the 330 miles per tile was based on the maximum setting Civ3 allows you to make the map. We had taken the circumfrence of the Earth and divided it by the maximum number of tiles and then double checked it with total surface volume.
So if one tile = 330 square miles at huge, a tile at tiny would be the size of a nationstate.
Originally posted by Darkworld Ark If you start a new game, found your first city, & look at the Demographics, you'll notice that that you only have 900 square miles. Therefore, by doing a little math, you can see that one tile is 10 miles by ten miles. It's the same for all map sizes. Small maps literily represent smaller worlds, & not a real sized world scaled down.
If this is true for any size map, I would be all for building bridges over one tile of coast. Even though I know it is possible to make a bridge longer than 10 miles, I don't agree that you should be able to do so in the game. I don't think you should be able to bridge more than one tile of coast without it adjoining to some land on the other end. I don't think you should be allowed to bridge over ocean or sea squares.
Ex Fide Vive
Try my new mod and tell me what you think. I will be revising it per suggestions. Nine Governments Mod
Originally posted by Dimorier Maximus
If this is true for any size map, I would be all for building bridges over one tile of coast. Even though I know it is possible to make a bridge longer than 10 miles, I don't agree that you should be able to do so in the game. I don't think you should be able to bridge more than one tile of coast without it adjoining to some land on the other end. I don't think you should be allowed to bridge over ocean or sea squares.
I agree...it'll look "funny" to have a bridge from South America to South Africa
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