Originally posted by GhengisFarb
How about this:
The Panama (or Suez) Canal would be a great wonder.
It would allow a ship to transport from any water square in the city's (city that has the wonder) radius transport to any other water square in the city's radius.
That would end the naval unit's turn. The canal wouldn't be over 3 tiles long as both water tiles wouldn't be in the city's radius then would they? In order to capture the canal you would have to take the city, just like all wonders.
There would be only one (or two if you had both Panama and Suez) canal in the game.
And other civs could use it as they don't enter your city. It would be tied to ROP agreements like roads and railroads. Since it's a wonder you could set its upkeep cost to whatever you'd prefer.
How about this:
The Panama (or Suez) Canal would be a great wonder.
It would allow a ship to transport from any water square in the city's (city that has the wonder) radius transport to any other water square in the city's radius.
That would end the naval unit's turn. The canal wouldn't be over 3 tiles long as both water tiles wouldn't be in the city's radius then would they? In order to capture the canal you would have to take the city, just like all wonders.
There would be only one (or two if you had both Panama and Suez) canal in the game.
And other civs could use it as they don't enter your city. It would be tied to ROP agreements like roads and railroads. Since it's a wonder you could set its upkeep cost to whatever you'd prefer.
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