I just know I'm going to see it on the shelf at my local electronics store and say (Homer Simpson style) "MMMMMMmmmmmmmm, Civilization". And after I wipe the drool from my face, I'm going to buy it, get home, and curse it for not living up to my expectations just like Civ3.
Most of the features of PTW are things that should have been in the first game. And the thing that really chaps my ass is that the major flaws of Civ3 have yet to be addressed.
#1 No mini map in the map editor
Apparantly Firaxis didn't bother to test their editor to see how hard it is to make a map when you can't see the entire world. A zoom function like Civ 2 would be nice.
#2 Civil War
It was one of the best parts of Civ 1. Capture a capital city, and BLAAOUWW two civs... This was a great feature, and Firaxis, partly Microprose's fault for not putting it in Civ 2, didn't include it in Civ 3. IMO, they should have expanded the idea so that if there is a civil war, say you capture Babylon, the Babylonians split into two Babylonian Civs. That would add a new dimension to the game. And I believe something close to 90 percent of Apolytoners voted for Civil Wars in another thread.
Most of the features of PTW are things that should have been in the first game. And the thing that really chaps my ass is that the major flaws of Civ3 have yet to be addressed.
#1 No mini map in the map editor
Apparantly Firaxis didn't bother to test their editor to see how hard it is to make a map when you can't see the entire world. A zoom function like Civ 2 would be nice.
#2 Civil War
It was one of the best parts of Civ 1. Capture a capital city, and BLAAOUWW two civs... This was a great feature, and Firaxis, partly Microprose's fault for not putting it in Civ 2, didn't include it in Civ 3. IMO, they should have expanded the idea so that if there is a civil war, say you capture Babylon, the Babylonians split into two Babylonian Civs. That would add a new dimension to the game. And I believe something close to 90 percent of Apolytoners voted for Civil Wars in another thread.
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