Sorry if someone else has already talked about this, but I can't be bothered to read everything posted on this site (it's friggin' HUGE!). This is just an idea I had that might spice the game up a bit more, and as with all civ specific abilities, could be easily turned off if you thought it was a bad idea.
The Idea: Give each civilization a +1 or +2 bonus for a certain terrain(s) type. (I think +2 would work better myself...because of the Inca which I am getting to...) We all know that some civilizations have faired better on certain terrains than others. Take the Egyptians for example. Their benefit could be deserts +2 food. Since the rain in Spain falls mainly on the plain, why not give them a bonus on plains +1 food? Then you could give them a +1 production on the coast squares or something because they were good at exploiting the ocean for exploring. The Incans were known for their great ability to farm in the mountains. So I propose a +1 food for mountain squares, and a +1 food for hill squares for them (This is why I want a +2 for each civ...+1 on just mountains would be a weak bonus for the Incans). And I could go on all night with every civilization. But I'll leave the rest to your imagination.
I also think it would be good if the Egyptians were almost always started on or near some deserts in Random start games. Likewise the Incans would be started near mountains/hills. The Spaniards would get started by plains or coast, etc.
These are all just some random thoughts off the top of my head, but I like the idea in general.
I hope Firaxis has time to add it by December.
The Idea: Give each civilization a +1 or +2 bonus for a certain terrain(s) type. (I think +2 would work better myself...because of the Inca which I am getting to...) We all know that some civilizations have faired better on certain terrains than others. Take the Egyptians for example. Their benefit could be deserts +2 food. Since the rain in Spain falls mainly on the plain, why not give them a bonus on plains +1 food? Then you could give them a +1 production on the coast squares or something because they were good at exploiting the ocean for exploring. The Incans were known for their great ability to farm in the mountains. So I propose a +1 food for mountain squares, and a +1 food for hill squares for them (This is why I want a +2 for each civ...+1 on just mountains would be a weak bonus for the Incans). And I could go on all night with every civilization. But I'll leave the rest to your imagination.
I also think it would be good if the Egyptians were almost always started on or near some deserts in Random start games. Likewise the Incans would be started near mountains/hills. The Spaniards would get started by plains or coast, etc.
These are all just some random thoughts off the top of my head, but I like the idea in general.
I hope Firaxis has time to add it by December.
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