I just had a thought which I think would easily add a ton of military strategy for very little code.
Give a flanking bonus if you attack the same tile in the same turn from two different directions.
Have the bonus increase with the amount of flanking ie.
First Attack from South second from SE 5% bonus
S then E 10%
S then NE 15%
S then N 20%
I can't imagine this would be difficult to code. Every time an attack takes place the tile stores the location of where it was attacked from, the next time it is attacked it checks if it was from the same place and then assigns the bonus accordingly.
What do y'all think? Too complicated?
Give a flanking bonus if you attack the same tile in the same turn from two different directions.
Have the bonus increase with the amount of flanking ie.
First Attack from South second from SE 5% bonus
S then E 10%
S then NE 15%
S then N 20%
I can't imagine this would be difficult to code. Every time an attack takes place the tile stores the location of where it was attacked from, the next time it is attacked it checks if it was from the same place and then assigns the bonus accordingly.
What do y'all think? Too complicated?
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