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things i dont use in "civ3" that can be changed/modified in "ptw"

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  • #16
    Okay a simple one, catapults.

    They are useless on attack (really). On defense though, they are great (in their era, of course). Put a couple in an important city and it will knock those hit points off, blunting the attack.
    Seemingly Benign
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    • #17
      Colonies would be more useful if more terrain were restricted from city building (particularly desert and tundra). This will be possible in the new editor, and I for one cannot wait. As for the other stuff:

      -fortresses - agree.
      -costal fortresses - agree.

      units:
      -Scout - agree.
      -Explorer - agree.
      -catapult - good for defense, or offense if six or so are grouped together.
      -Privateer - agree.
      -Cannon - same as catapult, only more so.
      -Helicopter - agree.
      -Stealth Fighter - agree.
      -Cruise Missile - I modded the hell out of this and now wouldn't live without them.

      Intelligence-
      -Steal World Map - agree.
      -Expose Enemy Spy - agree.
      -Steal Plans - I've actually begun using this to help plan my attacks. It's nice to know exactly where everything is that you are up against.
      "Stuie has the right idea" - Japher
      "I trust Stuie and all involved." - SlowwHand
      "Stuie is right...." - Guynemer

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      • #18
        I think out of city improvements, Coastal Fortresses and SAM Batteries are the most pointless (has anyone actually ever seen them work?)

        Units:

        -Scout - I like these - allows to get lots of goody huts early on, and locate resources early on - effective use of scouts can drastically affect the course of the game

        -Explorer - these are useless, I never used them for pillaging, because I would rather built Cavalry than Explorers

        -Armies - rarely use them most of the time, only if I get a leader and there no wonders to be built, and no wonders will be available in the next 10 turns, then I might create an army

        -Catapults and Cannons - good for long sieges of enemy cities, if a number of them is used at a time

        -Privateer - with its current stats it is not able to sink any enemy shipping, so I never build these in default games (in my current game I made them stronger, so maybe I will use them more)

        -Helicopter - I hardly ever use the airdropping feature (although it did come in useful once when my offensive force failed to capture an enemy city, so I airdropped a few infantry units using helicopters). I find it useful that they can rebase to any city while carrying units - useful for reinforcing remote cities without airports. I modded Helicopters so that they carry 2 foot units and have 2 movements and now they are really useful!

        -Stealth Fighter - never used it with default values, but now I modded it to give it a greater bombardment strength, so now it is much more useful. I laso increased bombardment of Stealth Bombers and Jet Fighters.

        -Cruise Missiles - as soon as I got the game, I increased range to 6 and now I allowed nuclear subs to carry cruise missiles, so now they are extremely useful.

        -AEGIS cruiser - I find that the default stats make it too weak to be of any use, so I modded it so that it is a good modern replacement for the battleship.

        Out of intelligence mission I agree that exposing enemy spies and stealing world maps are pointless. I do like however stealing enemy plans when planning offensive operations.

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        • #19
          Re: things i rarely use in "civ3" maybe change/modify needed in "ptw&

          Originally posted by m_m_x
          terrain feature:
          -colonies
          -fortresses
          -costal fortresses

          units:
          -Scout
          -Explorer
          -catapult
          -Privateer
          -Cannon
          -Helicopter
          -Stealth Fighter
          -Cruise Missile

          Intelligence-
          -Steal World Map
          -Expose Enemy Spy
          -Steal Plans
          hi ,

          okay , you dont use them , but a lot of oter people do ,
          it does not mean that you dont use them that they should be removed , however if you dont use them , why dont make some thing usefull out of it yourself , example , give the explorer a 2 defense value , and let him patrol outside areas , ...and so on , ..

          have a nice day
          - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
          - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
          WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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          • #20
            Originally posted by LordAzreal


            Well, assuming that you can, why is that a problem?

            th problem is that if everyone has an edited game, MP will be a radical change.

            all players in a MP game will need the same bic. ideally, there should be a "standard" bic for everyone to use that makes everyone happy.

            if you're used to your corruption levels, your policies on lethal bombardment, and you join a game with totally different settings, you'll be in a world you know nothign about.

            perhaps there should be several "offical apolyton match" bic files?
            "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
            - Ender, from Ender's Game by Orson Scott Card

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            • #21
              Originally posted by UberKruX


              th problem is that if everyone has an edited game, MP will be a radical change.

              all players in a MP game will need the same bic. ideally, there should be a "standard" bic for everyone to use that makes everyone happy.

              if you're used to your corruption levels, your policies on lethal bombardment, and you join a game with totally different settings, you'll be in a world you know nothign about.

              perhaps there should be several "offical apolyton match" bic files?
              hi ,

              okay , that might work , but then again , we shall have so many , ....

              maybe we should get a D-base , and one can look into it before he or she play's , and accept's it .

              have a nice day
              - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
              - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
              WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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