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How Firaxis can fix the two Civ traits everyone hates- Expansionist and Commercial

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  • #16
    I was using your reasoning against you Lawrie.



    You think we shouldn't change the traits because people just need to become creative enough to find ways to make expansionist and commerical better. You then were alarmed that expansionist might become too good. I then borrowed your reasoning and said people should just find creative ways to make the other civs just as good then.

    All in good fun of course Lawrie.
    http://monkspider.blogspot.com/

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    • #17
      Ahh i get it now
      But Please, no Lawrie
      Creativity is THE way to win. If everytime you play, you come up with a new trick, or a new way to twist something, then you are truly a good civ player (also an addict BTW )
      "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

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      • #18
        Well here's the proposals I thought were good from the earlier thread (for expansionist)

        1) No map trading until navigation/education or something
        2) settler/pioneer unit that is a settler w/ 2 moves and maybe 1 defence
        3) Texas style emmigration that lets new citizens of a neighboring civs city potentially be of your nationality - causing increased strife against them during war and potential culture flip.
        "What can you say about a society that says that God is dead and Elvis is alive?" Irv Kupcinet

        "It's easy to stop making mistakes. Just stop having ideas." Unknown

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        • #19
          Why should they be "fixed"?

          Think of Commercial as somewhat of a handicap. Before you move up to Monarch from Regent, play Regent as a commercial civ. It's like a quarter step harder to play as a commercial civ than any other civ.

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          • #20
            Originally posted by Pythagoras
            Well here's the proposals I thought were good from the earlier thread (for expansionist)

            1) No map trading until navigation/education or something
            I've done this in my mod, delayed map trading (and communication) to Astronomy/Navigation. Makes it much more worthwhile to be an expansionist civ, able to make early contacts that others can't. Makes the whole early game have a much different (and very tasty flavor. And the nice thing is you can do this now, in the editor.

            As for Commercial, I'm playing as the Romans lately and don't know what to do with all the extra gold. No changes needed.
            "Stuie has the right idea" - Japher
            "I trust Stuie and all involved." - SlowwHand
            "Stuie is right...." - Guynemer

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            • #21
              Hey wake up, guys! It's just AI problem. For humans it's as well.
              Again: It's ARTIFICIAL INTELLIGENCE bug.
              CiviPort

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              • #22
                hi ,

                there should be more civ specifies abilities , especially with more civs coming , ......

                Firaxis , care to comment ; ......

                have a nice day
                - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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                • #23
                  Panag :
                  I think I remeber Jef saying it's on their "wishlist" : things they'll do if they have time. We absolutely don't know what precisely is on this wishlist, nor what is the priority order.
                  So a new trait is not impossible, but chances are low... I suspect there is still much work to do until September.

                  Jeff, care to tell us what's on your wishlist ?
                  "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                  "I never had the need to have a boner." -- Dissident
                  "I have never cut off my penis when I was upset over a girl." -- Dis

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                  • #24
                    Originally posted by Spiffor
                    Panag :
                    I think I remeber Jef saying it's on their "wishlist" : things they'll do if they have time. We absolutely don't know what precisely is on this wishlist, nor what is the priority order.
                    So a new trait is not impossible, but chances are low... I suspect there is still much work to do until September.

                    Jeff, care to tell us what's on your wishlist ?
                    hi ,

                    Jeff , put that list under a tree , ......who knows , ...

                    the bigger the list , the better , ...

                    have a nice day
                    - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                    - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                    WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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                    • #25
                      I agree with making marketplaces and banks cheaper and perhaps courthouses, for commercial. With expansionist, I think the scout should get to move 2 regardless of terrain. Also, how about letting expasionist cities expand at 8,80,800 etc. instead of 10,100,1000 etc.? Or,maybe 0, 100, 1000 that is every city founded immediately controls 21 squares.

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                      • #26
                        Originally posted by playshogi
                        I agree with making marketplaces and banks cheaper and perhaps courthouses, for commercial. With expansionist, I think the scout should get to move 2 regardless of terrain. Also, how about letting expasionist cities expand at 8,80,800 etc. instead of 10,100,1000 etc.? Or,maybe 0, 100, 1000 that is every city founded immediately controls 21 squares.
                        Yes, marketplaces and banks should be cheaper, cheaper courthouses would be too much, IMO.
                        I'd prefer the 0, 100, 1000 option, because the 8, 80, 800 would be too powerful. It would also be then be a more cultural than expansionist trait, and expansion by culture is already represented by religious and scientific traits.

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                        • #27
                          Originally posted by Lucilla


                          Yes, marketplaces and banks should be cheaper, cheaper courthouses would be too much, IMO.
                          I'd prefer the 0, 100, 1000 option, because the 8, 80, 800 would be too powerful. It would also be then be a more cultural than expansionist trait, and expansion by culture is already represented by religious and scientific traits.
                          hi ,

                          that can be done true the editor , .....

                          have a nice day
                          - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                          - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                          WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                          Comment


                          • #28
                            im always the english so im hard done by (cruddy UU AND expan/comm). the way i get around this is to give all the expansionist civs a colonist unit instead of a settler with simply has a 2 movement rather than one. this means they can expand further, quicker. seems to work great!
                            If you can't convince them, confuse them. (H. Truman)

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                            • #29
                              How about this for expansionists? They can build galleys immediately! I don't think anything more is necessary.

                              Papa whateveritis also has a good idea.

                              Commercial is really weak. 50% markets and banks would make them fine.
                              "You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran

                              Eschewing silly games since December 4, 2005

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                              • #30
                                I agree that Commercial civs would be appropriately strengthened by giving them half price Marketplaces/Banks.

                                As for Expansionist civs, I would give them a second special unit, the Coracle. This is like a Galley with no attack power (0.1.3, carry 2), and would upgrade to Caraval. The Coracle would be available from the start of the game, cost 30 shields, and travel over Coastal and Sea squares (sink in Ocean even WITH the Great Lighthouse).

                                Alternatively, the Expansionist civs could get half price Aqueducts and Hospitals, which would give them a benefit throughout the game instead of just during the Ancient Age.
                                Those who live by the sword...get shot by those who live by the gun.

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