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first ptw screens: Hi-Res

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  • first ptw screens: Hi-Res













    Last edited by MarkG; May 20, 2002, 20:08.
    Co-Founder, Apolyton Civilization Site
    Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
    giannopoulos.info: my non-mobile non-photo news & articles blog

  • #2
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    • #3
      My favorite is the 3rd, the red x is in much higher resolution, IMO, such a vibrant red.

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      • #4
        The second shot, Spanish, sure looks like Winter to me.

        Awesome! The WWII scenario could be great. 1 turn per month? Week?
        (\__/)
        (='.'=)
        (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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        • #5
          Originally posted by notyoueither
          The second shot, Spanish, sure looks like Winter to me.

          Awesome! The WWII scenario could be great. 1 turn per month? Week?
          Ah, duh, click on the x. Sorry I'm a moron.

          anyway, yeah, the spanish conquistador scene looks great. hope it is winter time, esp since that shot is near the equator, I wouldn't expect snow that far. Perhaps this is just a cold map.

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          • #6
            Most probably : it's a standard game (mediaeval units fight with ancient), and you know that turns in a standard game are counted in years, not in seasons. I don't think they'll make such a thing as a monthly basis in a normal game, this radical change would have been largely advertised (and would have been stupid IMHO). I sure hope they'll let custom turn suration in scenarios. Very possible, as Civ2 did it.
            "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
            "I never had the need to have a boner." -- Dissident
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            • #7
              Originally posted by Spiffor
              Most probably : it's a standard game (mediaeval units fight with ancient), and you know that turns in a standard game are counted in years, not in seasons. I don't think they'll make such a thing as a monthly basis in a normal game, this radical change would have been largely advertised (and would have been stupid IMHO). I sure hope they'll let custom turn suration in scenarios. Very possible, as Civ2 did it.

              I agree. It would effectively double the turns in the game, having both winter and summer for each turn, which is pretty unneccesary imo.

              i think it probably just reflects a colder overall climate.

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              • #8
                Uhhh. How do you do a WWII scenario at 1 year per turn? Well, you could have it go till 2356ce. Or you could allow some flexibility of what turns represent.
                (\__/)
                (='.'=)
                (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                • #9
                  Originally posted by notyoueither
                  Uhhh. How do you do a WWII scenario at 1 year per turn? Well, you could have it go till 2356ce. Or you could allow some flexibility of what turns represent.
                  Uhhh, I think he was talking about a standard game, which the screenshot was of. I would hope that scenarios can be played as months or weeks or perhaps even days. And it would be quite cool to have seasonal changes. Give me some credit, nye, please?

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                  • #10
                    question: whats with all the ungrabbed land? is this a human-only game or what?
                    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                    - Ender, from Ender's Game by Orson Scott Card

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                    • #11
                      I think they're staged shots. Units and cities placed with the editor.
                      (\__/)
                      (='.'=)
                      (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                      • #12
                        Alas, and we must wait until December.

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                        • #13
                          What have they done with the buttons next to the info box?

                          And more important what do you think the buttons over the infobox is doing?
                          Creator of the Civ3MultiTool

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                          • #14
                            That winter landscape looks really cool! Can't wait to play a WW2 Eastern Front scenario...

                            There seem to be quite a lot of new features: what is the command button with a dot and arrow going around it? (Maybe it's patrol mode?) And what is the button with the sword?

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                            • #15
                              i am puzzled by the screenshots. i mean, desert should not be covered with snow. looks like they simply bleached everything

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