The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Good question about nukes, but I guess the challenge is to do the killing a LOT earlier than that, and even in the modern age with nukes you'll still need to see the king.
Also, about the kingdom of the slain king, perhaps that kingdom loses all of its culture and ability to resist assimilation, the cities are assimiliated easily by the neighbours based on their culture.
Originally posted by LordAzreal
Regicide is an excellent idea. But the question remains... what happens to their empire when you kill their "king" unit, and there's still other rival civs to contend with?
IMO, the game should be over after the first dead king. Otherwise, it would take forever, and the point of adding this is to eliminate that possibility. Also you should be able to start at an Age (Ancient, Middle, etc.) so that modern weapons can be used.
What if, upon killing the King (if the key unit is a King), the entire enemy civ joins yours? That could make focused, high intesisty battles the key to whole game. Imagine not having to tediously take every city, which on a huge map can take forever. You just go to the city where the King is, and its your whole army against their whole army. Or maybe all the cities would join others civs (including yours) depending on culture and proximity. I would like it either way.
As for the nukes, "fortunately" civ3 nukes don't kill everyone, so the King survives in his nuclear bunker (as if any bunker is going to save you from a 300 megaton thermonuclear warhead ).
Originally posted by Haupt. Dietrich
Yes, splitting up the remnants of the empire between the killer and a few neighbors would be fair.
I too agree. Culture can play a role as splitting guide, but mostly the concept should be that the rule will help more others Civ than the Civ who committ regicide if the cities are well maintained (high culture, few revolts).
It seems realistic to me that a Civ with strong culture and a good lifestyle will resist against the civ who committed regicide (joining others Civ), while on the opposite, if Cities are revolting all around and are bad mantained they would be ready to join the attacker (as a liberator)
"We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing." - Admiral Naismith
Admiral Naismith, a quick, of topic word for you: _Diplomatic Immunity_ is out. Naismith is - kinda - back!
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR. "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
Originally posted by moominparatrooper
Admiral Naismith, a quick, off topic word for you: _Diplomatic Immunity_ is out. Naismith is - kinda - back!
Thanks, I know I'm back! Don't tell about Ekaterine to my real wife, please... - Well, more off-topic about Naismith/Mc Master Bujold by a Private Mail in a few minute.
"We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing." - Admiral Naismith
True, but who the hell would want tactical nukes when ICBMs are available? I've never built any tactical nukes, because by the time I've built the Manhattan Project, I'm ready to build ICBMs.
"Corporation, n, An ingenious device for obtaining individual profit without individual responsibility." -- Ambrose Bierce
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both." -- Benjamin Franklin
"Yes, we did produce a near-perfect republic. But will they keep it? Or will they, in the enjoyment of plenty, lose the memory of freedom? Material abundance without character is the path of destruction." -- Thomas Jefferson
Originally posted by Carver
I think it would be more fun if in Regicide the key unit isn't a King or the capital, but something more mystical. Maybe it would be an emmissary from God, an oracle, something used to communicate with the ancients. (okay, I may be going off the deep end here but I am excited as hell about the XP) Something that guides your people from the begining to eternity and without which, your civilization collapses.
How about a "get Jesus" game? Or, my personal favorite, a "get Ron Hubbard" game?
Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing
The "king" unit should be able to be fully customisable. In the same way you can get skins for Quake, you should be able to get your own "skins" for your Civ III "king" unit. That way, you could play a "Get Jesus", or "Get Ron Hubbard" game, or any other type of game. And I'd love to be able to make my king look like whatever I want (Goku for example).
"Corporation, n, An ingenious device for obtaining individual profit without individual responsibility." -- Ambrose Bierce
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both." -- Benjamin Franklin
"Yes, we did produce a near-perfect republic. But will they keep it? Or will they, in the enjoyment of plenty, lose the memory of freedom? Material abundance without character is the path of destruction." -- Thomas Jefferson
True, but who the hell would want tactical nukes when ICBMs are available? I've never built any tactical nukes, because by the time I've built the Manhattan Project, I'm ready to build ICBMs.
hi ,
tactical nukes are , ...."tactical", ..... , .....the have les pollution and they allow a greater "control" , .......also if you use them , the risk of the terrain change is less , ..... , ......
I got it: the "King" unit should look like the actual leader! So it would be more like a "Joan of Arc" unit or a "Mao" unit. After all, without them a civ would be doomed. They would have no one to present in negotiations.
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