Announcement

Collapse
No announcement yet.

Move into Ally's Square

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Move into Ally's Square

    The ability to move into a square occupied by an ally should be included like it was in SMAC. Especially for MP. Not only is it conveiniant, but it makes sense. Surely my troops should be able to march past a regiment of spearmen on a road. Plus strategic areas can be beefed up with reinforcements. Plus ally's cities you just gave them won't fall immediatly. So many positives and so few negatives (like, what if two enemies are are allied to the same person and one occupies their ally's square and the other wants to move there) which could probably be figured out someway or another. Who's with me?
    Visit My Crappy Site!!!!
    http://john.jfreaks.com
    -The Artist Within-

  • #2
    I agree completely. This would esp be important for MP, would help team vs team setups I'm not sure I trust this for SP, don't trust the AI to be in my city.

    I think that if the stack was attacked, the strongest defender should defend, regardless of the nationality.

    Comment


    • #3
      Yeah, and if my uncle had breasts, he'd be my aunt...

      We'd all like to see this development, but I doubt it is possible under the logistical boundaries of the civ3 game design.
      Civis pacem parabellum

      Comment


      • #4
        Based on numerous other posters, I am not sure I would trust them to occupy areas too close to my cities.

        I like the old Diplomacy board game (AH) style of simultaneous movements.

        Comment


        • #5
          I don't know... I mean, blocking the AIs way was my chief means of defending against pesky intrusion during peacetime. Not to mention that if you want to stop the AI from invading ANOTHER civilization this is the best way to go about it. There are a thousand reasons I can think of to leave it the way it is, but only one reason why not to.
          Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).

          I truly believe that America is the world's second chance. I only hope we get a third...

          Comment


          • #6
            I agree, but ONLY for allies. Not for people you are in peace with.
            Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
            Waikato University, Hamilton.

            Comment


            • #7
              To me it's very important, like trading units with other Civs : as in SMAC, there should be many more ways to directly help your allies. Currently, they're completely independant, and you can barely help them.
              "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
              "I never had the need to have a boner." -- Dissident
              "I have never cut off my penis when I was upset over a girl." -- Dis

              Comment


              • #8
                Originally posted by Spiffor
                To me it's very important, like trading units with other Civs : as in SMAC, there should be many more ways to directly help your allies. Currently, they're completely independant, and you can barely help them.

                I agree. It would make the game seem much more like a team effort. If in a heated battle, my units, as it stands now, would have to be outside the protection of the city, trying to fight back. Better to have them in the city, defending it, and healing every turn, than to be picked off one by one on the outside.

                Also would be great with air units. instead of having a carrier armada, you could just move the bombers to your Ally's city and go from there.

                Comment


                • #9
                  Unit trades also need to be reinstated.
                  Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
                  Waikato University, Hamilton.

                  Comment


                  • #10
                    Originally posted by Grrr
                    Unit trades also need to be reinstated.
                    definately. They took them out, out of fear of abuse by the player? Should be toggable option. Plus, would allow much more flexibility in MP.

                    Comment


                    • #11
                      Unit trade was taken out to prevent abuse by players. Since it will mostly/exclusively be players vs players, this should be reinstated. (The code's still there, right? )
                      I'm building a wagon! On some other part of the internets, obviously (but not that other site).

                      Comment


                      • #12
                        How long have you guys been playing? Hello? There is no "ally" status in Civ III.
                        Caelicola

                        Comment


                        • #13
                          Technically speaking, yes : there are alliances and mutual protection pact, but not "allies". But we're talking generally about waging a war against a common ennemy.
                          "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                          "I never had the need to have a boner." -- Dissident
                          "I have never cut off my penis when I was upset over a girl." -- Dis

                          Comment


                          • #14
                            i love garrisoning an allied city in smac. people with MPP + ROP should be able to stack units.
                            "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                            - Ender, from Ender's Game by Orson Scott Card

                            Comment


                            • #15
                              Originally posted by SirSebastian
                              How long have you guys been playing? Hello? There is no "ally" status in Civ III.
                              to add to what spiffor said, tihs discussion was to add in for MP play, where there will be alliances. Haven't you had a military alliance against someone? I've certainly seen both ends of that one, most often against me!

                              Comment

                              Working...
                              X