The ability to move into a square occupied by an ally should be included like it was in SMAC. Especially for MP. Not only is it conveiniant, but it makes sense. Surely my troops should be able to march past a regiment of spearmen on a road. Plus strategic areas can be beefed up with reinforcements. Plus ally's cities you just gave them won't fall immediatly. So many positives and so few negatives (like, what if two enemies are are allied to the same person and one occupies their ally's square and the other wants to move there) which could probably be figured out someway or another. Who's with me?
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I don't know... I mean, blocking the AIs way was my chief means of defending against pesky intrusion during peacetime. Not to mention that if you want to stop the AI from invading ANOTHER civilization this is the best way to go about it. There are a thousand reasons I can think of to leave it the way it is, but only one reason why not to.Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).
I truly believe that America is the world's second chance. I only hope we get a third...
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I agree, but ONLY for allies. Not for people you are in peace with.Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
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To me it's very important, like trading units with other Civs : as in SMAC, there should be many more ways to directly help your allies. Currently, they're completely independant, and you can barely help them."I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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Originally posted by Spiffor
To me it's very important, like trading units with other Civs : as in SMAC, there should be many more ways to directly help your allies. Currently, they're completely independant, and you can barely help them.
I agree. It would make the game seem much more like a team effort. If in a heated battle, my units, as it stands now, would have to be outside the protection of the city, trying to fight back. Better to have them in the city, defending it, and healing every turn, than to be picked off one by one on the outside.
Also would be great with air units. instead of having a carrier armada, you could just move the bombers to your Ally's city and go from there.
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Unit trades also need to be reinstated.Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
Waikato University, Hamilton.
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Technically speaking, yes : there are alliances and mutual protection pact, but not "allies". But we're talking generally about waging a war against a common ennemy."I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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Originally posted by SirSebastian
How long have you guys been playing? Hello? There is no "ally" status in Civ III.
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