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Turnless multiplayer OPTIONAL - thank you!

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  • #16
    Originally posted by Grrr
    TBS is better. I am still however concerned about the time issue. It will take to long to finish agame.
    when it takes me probably 30-40 hours to play a game thoroughly, how long would it take 2 or 8 or 16 people? maybe ok on a small or tiny map. but you don't get the same type of game there.

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    • #17
      Only if my one era games come in, can games be played in one session.
      Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
      Waikato University, Hamilton.

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      • #18
        Originally posted by Grrr
        Only if my one era games come in, can games be played in one session.
        Thats a pretty cool idea. would you just have the game end at say 1 ad? set it up so that there isn't a lot of space, so that there will be plenty of warfare? Or will you just have the tech tree end at a certain point, and try to get a victor by conquest?

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        • #19
          Isn't it obvious it's going to be optional?
          be free

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          • #20
            Err, yes.
            Grrr | Pieter Lootsma | Hamilton, NZ | grrr@orcon.net.nz
            Waikato University, Hamilton.

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            • #21
              Originally posted by Sn00py
              Isn't it obvious it's going to be optional?
              evidently not. who knows exactly what firaxis is going to do with the whole thing. Perhaps people were jumping to conclusions, but in light of "no comment", it isn't that unreasonable to be curious.

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              • #22
                The thing that would work for mP in my opinion is scenarios. Entire games would seem tot ake to long, but doing scenario campaigns could be made much shorter, but still be just as much fun as what a full game could be, of course we would stil want the option to play a full game!
                DO, OR DO NOT, THERE IS NO TRY - Yoda
                EAGLES MAY SOAR, BUT... WEASLES DON'T GET SUCKED INTO JET ENGINES - Unknown
                AMBITION IS A POOR EXSCUSE FOR PEOPLE WHO ARE TOO STUPID TO BE LAZY - Unknown

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                • #23
                  Re: Turnless multiplayer OPTIONAL - thank you!

                  Originally posted by Solver
                  I have just received info that, while the Turnless MP mode is there, playing much like an RTS game, it's purely optional, and Civ 3: PtW also has support for the more traditional MP modes. I'm so happy!
                  Me & my friends are very happy too, we hate RTS games and prefer the good old turn-based MP system.

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                  • #24
                    Originally posted by Grrr
                    TBS is better. I am still however concerned about the time issue. It will take to long to finish agame.
                    Hot-Seat TBS is great. Grab few friends at your place for a weekend, play Hot-Seat and drink few beers while playing

                    If they forget to add turn-based playmode to the XP, then i will grab my hunting shotgun and open Sid season. K-BOOM.

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                    • #25
                      Originally posted by Conqueror


                      Hot-Seat TBS is great. Grab few friends at your place for a weekend, play Hot-Seat and drink few beers while playing

                      If they forget to add turn-based playmode to the XP, then i will grab my hunting shotgun and open Sid season. K-BOOM.
                      I agree, hotseat is excellent. If they're not including that, what little interest I have in MP would be snuffed out and my faith in Firaxis will be beyond repair.


                      And this whole turnless mode. I hope it plays more like RTS, where the lazy person on the other end who is taking too long is nothing more than a sitting duck. Then I can wipe them out, and let the REAL game begin with the rest of the players. I don't see how everyone playing their turn simultaneously can possibly work.
                      "Corporation, n, An ingenious device for obtaining individual profit without individual responsibility." -- Ambrose Bierce
                      "Any society that would give up a little liberty to gain a little security will deserve neither and lose both." -- Benjamin Franklin
                      "Yes, we did produce a near-perfect republic. But will they keep it? Or will they, in the enjoyment of plenty, lose the memory of freedom? Material abundance without character is the path of destruction." -- Thomas Jefferson

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                      • #26
                        I'd be surprised if hotseat mode makes it in. It just doesn't seem to be much of a priority even in TBS games these days now that the emphasis has shifted from 2 to 4 to 8+ players in a game. I can remember playing 6 player Warlords 1 many years ago and the delays in even so simple a game became irritating once the players had several towns and armies to manage. In something as complex as Civ III it would be unlikely to appeal to many although there will always be a few who want such features.
                        To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                        H.Poincaré

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                        • #27
                          I heard someone say that it is going to use some sot of action points, for example, you can always move units around just as in a rts, but somethings such as shooting a gun can only be done after those action points recharge. This prevents everyone just running around shooting, and should help eleiminate the click-fest. I think I read about this on a review on Gamespot for the expansion pack.
                          DO, OR DO NOT, THERE IS NO TRY - Yoda
                          EAGLES MAY SOAR, BUT... WEASLES DON'T GET SUCKED INTO JET ENGINES - Unknown
                          AMBITION IS A POOR EXSCUSE FOR PEOPLE WHO ARE TOO STUPID TO BE LAZY - Unknown

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