I doubt that's the road they're going.
Why were the game settings moved to the sav file with the last patch? MP. MP that is run on 'local' servers.
Why do you need a massively MP server for 2 to 4 player 'closed' games? We're not talking about wandering around a world and running into other players and groups of players. The game is defined and closed once it is created. The need for outside help with servers is nil.
Why were the game settings moved to the sav file with the last patch? MP. MP that is run on 'local' servers.
Why do you need a massively MP server for 2 to 4 player 'closed' games? We're not talking about wandering around a world and running into other players and groups of players. The game is defined and closed once it is created. The need for outside help with servers is nil.
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