On to Sir Ralph.
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Strat Forum PBEM: Game 3
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i was referring to the earlier turn few posts ago. i sent it and it seems to have disappeared completely. alex informed me on the other thread that it had not shown up about half an hour later. the red guy is supposed to be embarrasment, but he looks like the rant, doesn't he.Illegitimi Non Carborundum
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Unfortunately, our Strat PBEM game 1 crashed at 1500 B.C., so we are starting another one.
However, before we start, we would like to have someone take a look at a generated map to make sure it's not unbalanced. Would someone who is not playing in that game volunteer to do that for us? It shouldn't take more than 3-4 tries with the map generator in the editor.
Procedure: generate the map, attach the AU MP mod rules, start a MP scenario (make sure the difficulty is Emperor), send the save to the first player, and then take the blame for everyone's misfortunes.
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I have nothing against diplomacy in this thread, as long as the information revealed would have been OK to send to each player individually.
In this case we were not supposed to know that Nor Me is close to Dave, since we probably all don't have contact with either of them.
As stated in the AU PBEM thread:
Always follow in-game mechanics for diplomacy. For example, don't contact other players until you have actually met them in the game, don't trade mini-maps until you have Map Making, and don't form military alliances until you have embassies.
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