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PBEM with a twist (another one)

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  • #31
    Bring it on!!!
    Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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    • #32
      I could do random on the settings or the worst settings. What does everyone want?

      And everyone differs on worst climate. Cold give you lots of tundra. I think dry gives you lots of desrt. Wet gives you lots of jungle.

      3 billion is probably the worst age. It gives lots of hills and mountains (which can be good for resources, but lots of tough terrritory).

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      • #33
        It's a pity there isn't a way of choosing random that would guarantee to throw up extremes.

        I would be happy with either worst climate or random.

        The only thing I would not like is 3 billion age. I tried this once and found myself alone on a micro-continent with about 50 mountains and two grassland. That is a bit too tough for me.
        Never give an AI an even break.

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        • #34
          I would prefer standard average settings for the map.
          I want to fight other players, not the elements.

          Logically, I also don't want too many barbarians.
          I want to fight other players, not ... (guess )


          My playtime is 19-21h GMT.

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          • #35
            I am OK with anything.

            Whatever position/civ I end up with...I will play to the bitter end.

            I do like the idea of the worst world conditions....thats why I suggested it

            I hate barbarians though...so raging barbs ??? not sure I would like this.
            "No Comment"

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            • #36
              Flandrien,

              So I cant count on your vote for a diplomacy win ???

              Scap that strategy

              "No Comment"

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              • #37
                Random age/geo/climo/barb for me. If it turns out to be really bad, I am ready. If not, fine as well.

                I will put the playing windows together and propose the playing order.

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                • #38
                  Originally posted by Flandrien
                  I would prefer standard average settings for the map.
                  I want to fight other players, not the elements
                  I think Flandrien has a point. The original idea was to get the most out of the poorly rated civs and a very extreme map might dominate that, regardless of how good the players and civs are.

                  How about;

                  standard size map
                  random climate
                  random temperature
                  continents
                  70%water
                  4 billion years age
                  roaming barbarians

                  That may throw up some extremes for those who want it tough without being so bad that some players are dead in the water from the start.
                  Never give an AI an even break.

                  Comment


                  • #39
                    Originally posted by CerberusIV
                    How about;

                    standard size map
                    random climate
                    random temperature
                    continents
                    70%water
                    4 billion years age
                    roaming barbarians

                    That may throw up some extremes for those who want it tough without being so bad that some players are dead in the water from the start.
                    That would be fine with me.

                    Also, I have sorted through the "playing time windows" and it seems the best playing order would be (anyone can be the first one, I think, the list starts with myself just because of my egocentrism... ):

                    08-09 GMT ... vondrack (GMT+1)
                    08-14 GMT ... Hot_Enamel (GMT+10)
                    17-21 GMT ... Tiberius (GMT+2)
                    19-21 GMT ... Flandrien (GMT+1?)
                    19-22 GMT ... CerberusIV (GMT)
                    23-04 GMT ... BetaHound (GMT-5)

                    The only pair I am not 100% sure about is Flandrien and CerberusIV. As CerberusIV gave a window extending into a little bit later time and also being in a later timezone, I've put him behind Flandrien.

                    How does that sound to you?

                    Who is going to set the game up, effectively becoming the first player? Flandrien? Anyone else?

                    Comment


                    • #40
                      Originally posted by CerberusIV


                      I think Flandrien has a point. The original idea was to get the most out of the poorly rated civs and a very extreme map might dominate that, regardless of how good the players and civs are.

                      How about;

                      standard size map
                      random climate
                      random temperature
                      continents
                      70%water
                      4 billion years age
                      roaming barbarians

                      That may throw up some extremes for those who want it tough without being so bad that some players are dead in the water from the start.
                      I agree. The civs are the game here.

                      How are we going to decide that? How about:

                      Since the order is set, Dissident numbers the players, and throws a six sided die. That player will be first, and he picks the civ for the next player. And then that player picks for the next.

                      So for example - he throws a three. Tiberius will be starting. But first he picks a civ for Flandrien and posts it here. Then Flandrien picks a civ for Cerberus and posts it here. Then Cerberus , etc.

                      Then Dissident sets the game up and we are off and running.
                      Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                      Comment


                      • #41
                        Originally posted by vondrack
                        17-21 GMT ... Tiberius (GMT+2)
                        19-21 GMT ... Flandrien (GMT+1?)
                        19-22 GMT ... CerberusIV (GMT)
                        I doubt this will work.
                        I think the risk is too high that I will receive the turn from Tiberius too late to play it on the same day, or I send it too late to CerberusIV.

                        Better is it to make the game go round in two days.

                        Like this:
                        08-09 GMT ... vondrack (GMT+1)
                        17-21 GMT ... Tiberius (GMT+2)
                        19-21 GMT ... Flandrien (GMT+1?)
                        23-04 GMT ... BetaHound (GMT-5)
                        08-14 GMT ... Hot_Enamel (GMT+10)
                        19-22 GMT ... CerberusIV (GMT)

                        Or like this:
                        08-09 GMT ... vondrack (GMT+1)
                        17-21 GMT ... Tiberius (GMT+2)
                        23-04 GMT ... BetaHound (GMT-5)
                        08-14 GMT ... Hot_Enamel (GMT+10)
                        19-21 GMT ... Flandrien (GMT+1?)
                        19-22 GMT ... CerberusIV (GMT)

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                        • #42
                          Yup - I agree. I think it is a better idea having me play before hot_enamel, given the time zones, with the other 4 grouped. Either one of the above - depending on the times of day that the four of you in similar time zones (from GMT to GMT+2) prefer to play.
                          Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                          Comment


                          • #43
                            World settings as suggested is fine with me.

                            Throwing the dice for starting positions and civ choices is fine with me.

                            I say go with the first timetable.
                            Flanderin, if you get it late and cant play, then the game is delayed 1 day....but there is also a chance that we will do 1 entire round a day.

                            Is it not better to have a gamble for 1 round per day which will default to 1 per two days if missed, than just set up the game up so we will only have a choice of 1 round per two days ?

                            But.. whatever is decided, I will be cool with that.
                            "No Comment"

                            Comment


                            • #44
                              Here is another thought ...

                              In another PBEM game I set up (PBEM Slow), I created multiple games.

                              Every player played every game in the first round, and ranked each game from best to worst. Gave them a score, and posted it on the forum.

                              At the end of the first round, the score for each game was added, and the best game only was continued.

                              This method ensures most people have moderatly good starts.

                              The same world settings was used in each game, so the only deciding factor was starting position.
                              Everyone had the ability to veto a game completely out, if they had an impossible start.

                              I would never veto a game out because I enjoy the prospect of a difficult start (PBEM Pandora - I am stuck on a island)...but I get the feeling that some of the others may want a good start.

                              Regs
                              "No Comment"

                              Comment


                              • #45
                                Originally posted by Hot_Enamel
                                I say go with the first timetable.
                                Flanderin, if you get it late and cant play, then the game is delayed 1 day....but there is also a chance that we will do 1 entire round a day.

                                Is it not better to have a gamble for 1 round per day which will default to 1 per two days if missed, than just set up the game up so we will only have a choice of 1 round per two days ?
                                Exactly, that's what I was thinking of - if Flandrien or CerberusIV miss their turn on Day A, they will sure be able to play on Day A+1, extending the turn from 1 to 2 days. With the other schedule, we would never be able to make a turn faster than in two days. In the long run, this can make a HUGE difference.

                                Actually, Tiberius shall be able to send the save to Flandrien in time almost every day, as he's is well ahead of him timezone-wise. Besides, he's just one of those poor Civ3 addicts and he will be so eager to play his turn... It was only Flandrien and CerberusIV I felt a little bit unsure about.

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