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PBEM with a twist....

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  • #16
    Okay, we have 4 people and that will work perfectly for the 2v2 idea.

    I think a player's 2 teams should be right behind one another to speed up gameplay.

    Which 2 teams does each player want?


    If we choose, I would like to be the Germans and French. The Franco-German Empire.

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    • #17
      I think a player's 2 teams should be right behind one another to speed up gameplay.
      1. I don't real see how this would speed things (much)

      2. It has the potential of being very unbalancing.

      I'm waiting for Co,queror to say he IS in ot not.
      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
      Then why call him God? - Epicurus

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      • #18
        Originally posted by alva


        1. I don't real see how this would speed things (much)

        2. It has the potential of being very unbalancing.

        I'm waiting for Co,queror to say he IS in ot not.
        If our two teams are in sucession then when you get the save you play team 1, then team 2, then email to the next member.

        Otherwise you have to play TWICE as many times with TWICE as many lags.

        You would send to me, it might be 4 hours until I get home to play my turn I email to the next, he emails it to the next, he emails it to the next, 3 hours later when I get back to play the game I play my team 2.

        TWICE AS LONG, TWICE AS MUCH WAITING. I don't see how it unbalances the game in any way, but it does double the speed of the gameplay.

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        • #19
          Ghengis is right.
          If I'm posting here then Counterglow must be down.

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          • #20
            I was thinking in terms of each player doing their own turns...

            As to the balance side of things:

            You can get a complete-full out attack from two civs on one, instead of
            move->counter->move->counter
            we get
            move->move->counter->counter

            To speed things up, your idea is
            Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
            Then why call him God? - Epicurus

            Comment


            • #21
              So what's up. I'm curious to watch how this 2 on 2 game ends up working. Are you going to start sometime this year or not?

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              • #22
                Originally posted by alva
                I was thinking in terms of each player doing their own turns...

                As to the balance side of things:

                You can get a complete-full out attack from two civs on one, instead of
                move->counter->move->counter
                we get
                move->move->counter->counter
                It's no different from normal civ. Instead of one civ with 3 cities attacking another with 3 cities you will have two civs with a combined 6 cities attacking two other civs with a combined 6 cities.

                Now, let's see you pick your two civs!

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                • #23
                  We seems to be talking about to different things , arn't we?

                  let me see .

                  Ghengis: each player takes two teams and plays individually???

                  Alva: 2 players each pick one team but work together as one civ.
                  Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                  Then why call him God? - Epicurus

                  Comment


                  • #24
                    Originally posted by alva

                    Alva: 2 players each pick one team but work together as one civ.
                    That's what I was thinking of.

                    Example:
                    FP picks Egypt, Alva picks Persia - they start on the same continent and work together.
                    Ghengis picks China, Conqueror picks Carthage - they start on the same continent (but a different one to FP and alva ) and work together.
                    If I'm posting here then Counterglow must be down.

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                    • #25
                      We could however combine both ideas...
                      Large map?
                      4 players, each 2 civs, 2 versus 2
                      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                      Then why call him God? - Epicurus

                      Comment


                      • #26
                        I'd be OK with that idea too.

                        It'd be fairer if we took it in turn to pick our Civs if we're gona have more than one. Otherwise whoever chooses last would have missed out on the best 6 Civs.
                        If I'm posting here then Counterglow must be down.

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                        • #27
                          Originally posted by FrustratedPoet
                          I'd be OK with that idea too.

                          It'd be fairer if we took it in turn to pick our Civs if we're gona have more than one. Otherwise whoever chooses last would have missed out on the best 6 Civs.
                          Definitely misunderstood. I had been thinking of Democracy game where the Democracy chose 2-3 civs to be theirs, representing the religious, military, and merchant factions and played against 5 AI and I had assumed (wrongly) that this was similiar only we each chose two civs.

                          If we go your way then we should probably wait for more people. My way would have the slots taken up by 4 people. If go the 2 per player I had thought each player would submit their 2 team pact and if there are civs have been chosen by more than one player we can do some sort of compromise.

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                          • #28
                            ok let's start over again (yhis seems to be happening in many of my started games)

                            Can each of you post what you would like to do with this game?
                            Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                            Then why call him God? - Epicurus

                            Comment


                            • #29
                              I'm in for sure, somehow i didnt see any new posts in this thread for 2 days I'll remove the proxy server immediately. Strange that i saw all new posts in the GS private forum, hmm..

                              Comment


                              • #30
                                Originally posted by alva
                                ok let's start over again (yhis seems to be happening in many of my started games)

                                Can each of you post what you would like to do with this game?
                                Maybe each of us control 2 civs, and all vs all game.
                                Or each only 1 civ, and we have 2 people playing like a "team", 2 vs 2 so to speak.

                                But considering that we are all already in a PtW demogame, we might not have too much time to negotiate the team strategies & such, so maybe "the 1 player with 2 civs" idea could be good.

                                But i'm up to the 2 vs 2 team game too, my partner just has to deal with not so much negotiating, then

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