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PBEM with a twist....

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  • PBEM with a twist....

    Hi, looking for something else this time.

    How about doing a scenario, maybe start in the middleage, that sort of thing.

    No big core/rule changes, preferably none in fact, too confusing.

    hmm,
    4-5 players
    NO AI !!!
    Random standard map

    all else is up for discussion
    -----------------------------------------

    * current proposals *


    - middleage start
    - co-op (2X2)

    -----------------------------------------

    * agreed upon *

    - nothing

    -----------------------------------------

    * (possible) players *

    - alva (gmt +1)
    - Frustrated Poet
    - Conqueror
    - Ghengisfarb

    -----------------------------------------
    Last edited by alva; January 3, 2003, 12:44.
    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
    Then why call him God? - Epicurus

  • #2
    I've been working on a Mod to simulate the Colonial Period where I've added several more coastal improvements (during the Colonial Age coastal cities were more the center of power than inland cities) that I was hoping to get some people to PBEM when it was done:

    Wharf: +1 food in water tiles

    Harbor: +1 food and +1 commerce in water tiles, allows water trade

    Shipyard: +1 shield in water tiles

    Naval Shipyard (Small Wonder) Acts the same as Ironworks but requires the Timber resource to be within the city radius

    Seaport: +1 food, +1 commerce, and +1 shield in water tiles.

    Eventual goal was to to start in the Middle Ages and then go into the Renaissance and Industrial/Modern Ages.

    Comment


    • #3
      hmm, not bad Ghengis, those are more changes then I had in mind though.

      I had expected more response btw...
      Common people!!!!
      other options..,
      - Team game (co-op)
      - mini!!!!demo-game( allmost the same as the one
      above, just not quite)
      - one of the new victory modes,....
      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
      Then why call him God? - Epicurus

      Comment


      • #4
        I like the idea of a co-op game. How about a 2v2?

        If a neutral person created a random map with each of the teammate's start locations near each other (so they could meet for early trades and exchange maps etc.) then I'd be good.

        I'm thinking of a small maps with two equal (even identical?) continents. Each team starts on a seperate continent.
        Maybe have a couple of "coast bridges" between the two continents so we won't have to wait until Navigation to explore.

        I'm in for this game.
        If I'm posting here then Counterglow must be down.

        Comment


        • #5
          I could join, but, only if there's not too much twisting, i dont like changing the basic rules.

          Comment


          • #6
            Sounds good FP
            (4 players = standard map?? , growth,science will go faster 2 x 2 then when playing individually.
            We could have 80% water )

            Conqueror, me neither, at least not for an PBEM game (allthough I might try it)
            I justed wanted to do something else, without touching the core rules too much, if at all...
            Right now, I have about 5 games going, and pressing enter is nice, but not great...
            Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
            Then why call him God? - Epicurus

            Comment


            • #7
              I had been thinking along the same lines FP, a Team Multiplayer either with an Individual playing two civs or Team Democracy.

              Comment


              • #8
                2 on 2 could be very interesting, altough should be confirmed that same team members start relatively near each other, and if everyone is not on the same landmass, then galleys should be enough to get to the enemy.

                Comment


                • #9
                  I had been thinking along the same lines FP, a Team Multiplayer either with an Individual playing two civs or Team Democracy.
                  I don't care either way, but this should be decided asap..
                  For the one we have enough players, to do the other we need 4 more.

                  A cop-op would be a ground-breaking game though.
                  (Just the choice of civs... )
                  Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                  Then why call him God? - Epicurus

                  Comment


                  • #10
                    co-op is lots of fun, even against the AI. We played a co-op PBEM game against Deity AI's with a friend, it was very educative experience, even tho he had bad luck with RNG too many times and we agreed on not continuing till the end.

                    /edit: Altho now that i think of it the, AI was propably more like Emperor or Monarch due to the difficulty level buggin in PBEM, it didnt expand the way AI's do on Deity. But it certainly was not regent. Agh another example of these horrid PBEM bugs.
                    Last edited by Conqueror; January 5, 2003, 08:33.

                    Comment


                    • #11
                      So lets not bother with the AI then

                      SO, are you all in? Can I close it?(<-- membership)
                      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                      Then why call him God? - Epicurus

                      Comment


                      • #12
                        If we're gonna play a 2v2 with no AI then I'm defintely in.

                        Civ picks will be a very interesting decision, we'd need to choose civs that would complement each other well.

                        2 Civs on a team gives 4 traits. Industrious is a must so that somebody can build fast workers. Expansionist would let somebody use Scouts and guarantee good hut results, but if we already know that each team is on an island then finding out the terrain is not the biggest priority.

                        Also, if the teams have to attack over water then naval power will actually be important for once. Will people pick Vikings for the Berserker and/or English for the Man-O-War?

                        It'd be interesting to see what Civs people pick.
                        If I'm posting here then Counterglow must be down.

                        Comment


                        • #13
                          something I saw in an other and is not a bad idea, maybe confusing..

                          How about starting two games, same line-up(teams), but different map, civs, etc....
                          Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                          Then why call him God? - Epicurus

                          Comment


                          • #14
                            Originally posted by alva

                            How about starting two games, same line-up(teams), but different map, civs, etc....
                            I'm already in 5 PBEM's. I'm Ok with being in a 6th if it's a unique idea (like the 2v2), but I don't wanna be in 7 (if we do this one twice).
                            Sorry.
                            If I'm posting here then Counterglow must be down.

                            Comment


                            • #15
                              Sure, no prob, it was just a thought
                              Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                              Then why call him God? - Epicurus

                              Comment

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