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  • #46
    I think we would need a screen (e.g. F12) that tells which units were lost in the previous turn. A complete list of battles wouldn't be bad either (similar to those messages in online games that scroll up at a speed no one can really read anyway: "Our X near Y defeated/lost to Z's W.") .

    This is more a feature request than a bug, but it would help a lot with PBEM games IMHO. In one of the games, I just realized that I lost all my scouts (and who knows what else). As I am not at war with anyone, I assume they fell victim to a recent barbarian uprising (probably 2-3 turns ago).
    Care for some gopher?

    Did you know that in GalCiv, the AI makes you think you are playing against humans? Stop laughing, they mean it!!!

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    • #47
      Originally posted by delmar
      I just checked this an the "clear table" button is not there when this happens.
      Maybe you should put something on the table first ?

      Then press 'clear table'.
      Then press 'exit'.

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      • #48
        Originally posted by Flandrien


        Maybe you should put something on the table first ?

        Then press 'clear table'.
        Then press 'exit'.
        Yes, that worked. Thanks!
        Care for some gopher?

        Did you know that in GalCiv, the AI makes you think you are playing against humans? Stop laughing, they mean it!!!

        Comment


        • #49
          Originally posted by delmar
          I think we would need a screen (e.g. F12) that tells which units were lost in the previous turn. A complete list of battles wouldn't be bad either (similar to those messages in online games that scroll up at a speed no one can really read anyway: "Our X near Y defeated/lost to Z's W.") .

          This is more a feature request than a bug, but it would help a lot with PBEM games IMHO. In one of the games, I just realized that I lost all my scouts (and who knows what else). As I am not at war with anyone, I assume they fell victim to a recent barbarian uprising (probably 2-3 turns ago).
          This would defently be usefull
          This space is empty... or is it?

          Comment


          • #50
            Something strange just happened to me in a PBEM game.

            490bc, the 1st player (one of my human opponents) declared war on me, and signed an alliance with Greece (AI) against me.

            When I loaded the game that turn, the Greeks wanted to talk to me. I said "yes" and was taken to a blank diplo screen. I went to "new" treaties, and found that my only option was peace (clearly, since they were at war with me). I was able to do a straight peace deal, and then formed an alliance against my friend with Greece.

            Now, my friend tells me that the game is telling him that Greece is at war with him, and allied with him against me.

            Err...

            -Arrian

            edit: removed rogue "d" from the end of strange.
            Last edited by Arrian; January 29, 2003, 13:06.
            grog want tank...Grog Want Tank... GROG WANT TANK!

            The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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            • #51
              delmar,

              I totally agree with a unit loss screen! The most annoying thing about PBEM for me is not knowing exactly what happens to my units when it's not my turn. It's really irritating.

              My #1 choice would be to somehow save the actual screenplay of the battles and show them upon loading the turn. But, if that's just too much, a new info screen would suffice.

              -Arrian
              grog want tank...Grog Want Tank... GROG WANT TANK!

              The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

              Comment


              • #52
                Any bets that we get games that crash after 6 mo of play.
                We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                If any man be thirsty, let him come unto me and drink. Vampire 7:37
                Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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                • #53
                  Yes it would be nice to know if delmar lost any troops while obliterating my cities.
                  We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                  If any man be thirsty, let him come unto me and drink. Vampire 7:37
                  Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

                  Comment


                  • #54
                    Originally posted by SpencerH
                    Yes it would be nice to know if delmar lost any troops while obliterating my cities.
                    Well, I can tell you that... for a small fee...
                    Care for some gopher?

                    Did you know that in GalCiv, the AI makes you think you are playing against humans? Stop laughing, they mean it!!!

                    Comment


                    • #55
                      Originally posted by SpencerH
                      Any bets that we get games that crash after 6 mo of play.
                      Any bets that there won't be any patch for that (or anything else for that matter)?

                      Edit: Heh, I just found a note that there will be a patch in a few weeks. So, don't give up!
                      Last edited by delmar; February 17, 2003, 12:27.
                      Care for some gopher?

                      Did you know that in GalCiv, the AI makes you think you are playing against humans? Stop laughing, they mean it!!!

                      Comment


                      • #56
                        Originally posted by Conqueror

                        I have very similar bug, hard disk works like crazy (for no obivious reason) for almost five minutes after closing PTW, making every program work very slowly. This should not happen with 1,6 ghz processor and 1 gt ram.

                        And altho this has been reported before somewhere: my outlook express toolbar is totally wiped from any buttons after playing PTW. Thats why i use alternate mail clients to send PTW saves
                        I am not sure about the Outlook Express since I use (Office) Outlook but if I have lot of programs loaded into memory then my email client might crash or buttons disappear after I exit PTW plus my hard disk and cpu work for some time.

                        If I minimize all these programs to the taskbar and after I exit PTW maximize and minimize a couple of times any program cpu and hrad disk utilization will stop and no program will crash or part of it "fades away". At list that happened a couple of times I tested it. It might work.

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                        • #57
                          crashes

                          Has anyone had PTW(1.21f) crash when trying to open a city or the advisors screen, no added civs, some tweeks to rules, 326x326 world size. I can no longer open cities or advisors, and my tax is stuck at 0.9.1 and losing around 90 per turn.
                          Last edited by argha; March 9, 2003, 18:01.
                          Arg-ha Lardgoa

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                          • #58
                            Don't know if this "bug" has been reported (don't want to re-read the whole thread again )

                            Would be nice to have a msg, when loading the turn, where it says, if a deal was accepted or not...
                            This space is empty... or is it?

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                            • #59
                              Would be nice to have a msg, when loading the turn, where it says, if a deal was accepted or not...


                              Definitely. There were times when I was making long term plans, and working by the plan turn by turn, and only after playing 10 turns or so discovering that I already have some crucial tech.
                              "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

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                              • #60
                                Re: PBEM players, lets report the bugs.

                                Originally posted by Conqueror
                                More known bugs:
                                -Being able to open someone elses turn.
                                As this bug was still present when 1.21f was released, I filed a Problem Report a month ago with Firaxis describing the bug and the fundamental way that it alters the PBEM game if players exploit it. On March 18 I received an email from their QA Manager who stated that it should be fixed in the next patch release. Lets hope that it is indeed corrected and in a manner that does not introduce new problems.
                                Cheers, b

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