i like that idea with 2 AI civs per player a lot!
but then, shouldn't we go for large land mass? or squash in 12 civs on standard (in that case, a 60% water map).
and then i'd recommend getting a neutral person to set up the game that 2 humans don't end up next to each other. (maybe 4 equal sized islands with 1 human+2 AI?).
smellymummy, imho a great idea!
but then, shouldn't we go for large land mass? or squash in 12 civs on standard (in that case, a 60% water map).
and then i'd recommend getting a neutral person to set up the game that 2 humans don't end up next to each other. (maybe 4 equal sized islands with 1 human+2 AI?).
smellymummy, imho a great idea!
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