The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
1. Is there any reason I can't build settlers?? This seems important as America is underveloped, and will have a strange impact on the game if we start burning cities and can't rebuild.
2. Do the swedish need to be orange (like the English), or is ths just my computer?
EDIT : Will wait for MODO, to advise if the settlers thing is correct, or an error, makes a bit of a difference for initial building stratagy.
Originally posted by adamsaka
OK, I'm starting up now, just some questions:
1. Is there any reason I can't build settlers?? This seems important as America is underveloped, and will have a strange impact on the game if we start burning cities and can't rebuild.
I did not know that, I did not modify this. It seems only Germany and USSR can build them, probably to simulate forced labour used by those countries.
Originally posted by adamsaka
2. Do the swedish need to be orange (like the English), or is ths just my computer?
I broke that by accident when changing the turn order. But it is a different orange, right? If it bothers you, I can change it and restart the game.
Originally posted by ricketyclik
What exactly are you implying Modo?
It was just a lame attempt at a joke. Nothing to see here, move along.
So we let it run with no settlers? Do we need to revisit our city burning rule? It's just that it will make it a strange game if say Germany decides to burn cites, that the allies can't then re-occupy the land. - I would prefer to have them available (even if costly)
Originally posted by adamsaka
So we let it run with no settlers? Do we need to revisit our city burning rule? It's just that it will make it a strange game if say Germany decides to burn cites, that the allies can't then re-occupy the land. - I would prefer to have them available (even if costly)
Only cities of size 4 or lower can be razed. So, I think this is not a problem, especially since it is Germany that should try to keep cities, being the attacker and all.
Greetings from London! The King of England had sadly noticed that the German army is advancing towards France. England swears they will not rest until the mighty English army marches on Berlin.
The new King Adam the 1st build a huge palace.
Naval battles against Germany
Near Narvik:
Cruiser attacks destroyer, destroyer sunk.
American coast:
Sub crashes into invisible German u-boat. Sinks it.
Destroyer attacks same square and sinks another.
Scottish Coast:
u-boat spotted by fighers. Sunk by battleship.
A skirmish or 2 in the Atlantic vs the Brits, Amsterdam and Brussels occupied, Strasbourg joins the United Nazi Party. The Danes copped a bit of a hiding too.
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