The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Aqua - I bet you that my start is worse than yours. It will be interesting to compare once we get to the point when we can. Ok - I will but my muzzle back on now. mmmmmmm mm mm
Save to snoop.
And neither of you have as bad a start as mine in Science Game, which wasn't even supposed to have settings like this. At least you KNEW it would be bad ahead of time ...
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
if you have a cow and three wheat tiles in the starting area, do you irrigate or mine?
Neither, you get dogpiled
So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste Re-Organisation of remaining C3C PBEMS
So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste Re-Organisation of remaining C3C PBEMS
Originally posted by Dominae
Are we doing combat reports? I know it's a silent PBEM, but combat reports are more like information than actual communication...
The problem is that we cannot do it here. As that will give information to the others that they would otherwise not have access to.
What's the big deal about combat reports anyway? You will find out soon enough how well you did or didn't do when your turn rolls around. And if all your defenders were killed, then there were no survivors to tell you what happened.
I just can't get to hung up on it, but if the majority wants - then it is fine with me. But it should be kept between the players in question.
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
Originally posted by Beta
The problem is that we cannot do it here. As that will give information to the others that they would otherwise not have access to.
We would use PMs or emails to do it.
What's the big deal about combat reports anyway? You will find out soon enough how well you did or didn't do when your turn rolls around. And if all your defenders were killed, then there were no survivors to tell you what happened.
In a standard/SP game of Civ3, you have full knowledge of what happens to your troops. Why should it be different in PBEMs? Lack of combat reports means you're potentially working with less information, so in general you make poorer strategic decisions without them; is this a good thing? Combat reports, while time-consuming themselves, also actually save time with respect to how much guesswork you have to do every turn of a military campaign. I personally really dislike that type of guesswork.
I feel pretty strongly about this, but of course I'll go along with whatever the majority wishes.
And her eyes have all the seeming of a demon's that is dreaming...
Originally posted by Beta
What's the big deal about combat reports anyway? You will find out soon enough how well you did or didn't do when your turn rolls around. And if all your defenders were killed, then there were no survivors to tell you what happened.
At the Civ3 scale, there are always survivors from destroyed units. It's not like a single Infantryman, it's like a division. In real life they count as "destroyed" after reaching a casualties threshold, not after all soldiers are wiped out. The ones left (like, very often, the command HQ) can tell the numbers for sure.
I'd maybe agree it cold be different with ships, at least before they get radios. But hey, can you guarantee no survivors, no sailors bragging about victory in a bar? Hardly ever.
I think it's twofold: both the fact that you should know what's going on, and it's solely a horrible laziness on the part of Civ3 programmers (or more likely their publisher's lack of funding) that meant they didn't have time to program this into the game (but instead basically just took SP, added a password protection and a "Please save at end of turn" to it, and then ducked); and the fact that you have strong possibility of underhanded action (both espionage-like sneakiness, which is not technically illegal but I don't think Civ should encourage, and the actual cheating, ie multiple reloads to get hugely favorable combat situations, which a combat report makes hard to hide for long) prevented by combat reports is important to me, too.
Anywho, on to Dom. Sorry for the delay, was at a poker game until midnight last night (and work at 7am 1hr commute, etc.) ... but left with +250% so i'm not too unhappy (Key to winning at poker: Don't drink. Paddy, don't play poker with me. )
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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