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6 player 2-a-day, thread III

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  • you are not going to get off that easily

    it takes me half an hour just to take care of the damn cities and one turn a day is quite enough, thank you very much.

    sent to Alexman
    Illegitimi Non Carborundum

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    • sorry, double post
      Illegitimi Non Carborundum

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      • Sabrewolf to the end!

        920 sent.

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        • I'm having trouble keeping up the 2 a day pace also, so a breather would be welcome. Work is very demanding lately, but will try to play morning turns where possible.

          --> onwards

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          • 920ad to the pensilvanian
            - Artificial Intelligence usually beats real stupidity
            - Atheism is a nonprophet organization.

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            • offtoA
              Illegitimi Non Carborundum

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              • 930 sent

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                • --> sabre

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                  • 930ad to jshelr
                    - Artificial Intelligence usually beats real stupidity
                    - Atheism is a nonprophet organization.

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                    • off to Alexman
                      Illegitimi Non Carborundum

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                      • --> sabrewolf

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                        • 940ad to jshelr
                          - Artificial Intelligence usually beats real stupidity
                          - Atheism is a nonprophet organization.

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                          • Sent to Alexman

                            With the arrival of the Byz under RoP in the DMZ area of forested tiles near Tilberg, long standing agreements have been destabilized (through no fault of the Maya, we might add... but we won't).

                            Dutch and Mayan workers have stormed into the area, armed with shovels. Peace is threatened.

                            The Maya have proposed that Mayan sentries, composed of obsolete units capable of little harm, occupy the three forested tiles on the Dutch side of the border and that similar Dutch units take over the policing of the Mayan forests. These troops should be easily able to control the rowdy workers.

                            That way, any civ, including the Byz, that wish to use this area as a path to war will have to declare war for real, by attacking, and cannot simply march into opposing territory, forcing the defender to shoot first. And no destablizing roads will be able to be constructed, causing a surprise artillery attack to be eliminated as a possibility.

                            We are trying, in other words, to solve the problem in good faith, although, as per usual, our honesty is impugned in every communication. Time is of the essence, however. We think this fair proposal should be signed immediately, and on the thread.
                            Illegitimi Non Carborundum

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                            • Forget the agreements, it's about time this game gets a real war.
                              950 sent.

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                              • Originally posted by jshelr
                                We are trying, in other words, to solve the problem in good faith, although, as per usual, our honesty is impugned in every communication.
                                For the record the Byzantines have recieved no communications from the Maya - therefore cannot be questioning their honesty.

                                Rather surprising post that one. I will discuss Maya's proposal with the Dutch, to see if holds any appeal. Are the Maya threatening war if we don't move our lonely pike?

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