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  • #31
    Originally posted by Rhothaerill
    Hey I just thought of a new name for this game: "Fogeys vs. Sprouts"

    We have the 40 and over set in Beta, conmcb25, Theseus and Wittlich; and the 30 and younger set in myself, MWIA, and Kloreep.
    Ah - excuse me. But I'm 19.
    Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

    Comment


    • #32
      I guess you just sound like you're full of wisdom Beta! Of course, now that we know your real age....I'm guessing it was just alot of BS.
      ____________________________
      "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
      "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
      ____________________________

      Comment


      • #33
        Originally posted by Beta
        Ok - Kloreep - when are you most available to play?
        Central evenings are my most available time. So around 1300-1800 GMT.

        Originally posted by Beta
        And I agree with con on the diplo side. Normal diplo rules, which means no out of game contact until civs have communication in game - either through meeting or through granting of communications, and no map trading (incl. screen shots) until maps can be traded in game.


        Though I've come to hate the WM move-up in MP games... any chance we could move it back to MM?

        Originally posted by Beta
        Now - what civs. I like cons idea of all the agricultural civs. New game title:

        Theseus vs Old MacDonald eee eye eee eye oh



        Any other interesting ideas for the game. I was also thinking about all the miltaristic civs - and the celts aren't allowed in.
        The Celts aren't Mil anymore anyway. I imagine the Aztecs would be quite sought-after, though.

        Anyway, doing civs with pretty much any trait is fine with me.

        Comment


        • #34
          I see I should read the whole thread before replying. Non-Ag classics sounds okay to me.

          Random civs, or do we use some sort of pick system? I'd vote for the former, myself.

          Comment


          • #35
            I could go for random non agricultural random "sucky" civs that have tendencies to be "pirates".

            (Balderdash joke)

            Seriously random non ag Classic Civs sounds cool.

            Make sure they all have an ancient UU. No ag.

            Make a pool of seven.

            You get what you get by the luck of the draw.

            Make the map fairly standard so it wont really benefit a seafaring, expansionist civ, etc.

            Thats sounds pretty fair Beta.
            *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

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            • #36
              Originally posted by Kloreep
              I see I should read the whole thread before replying. Non-Ag classics sounds okay to me.

              Random civs, or do we use some sort of pick system? I'd vote for the former, myself.
              Beta has handled it well in the past with doing a random draw and that determines the order of people picking. It's a little more difficult for the computer to make random civ choices if we're only picking from seven different civs.

              Comment


              • #37
                Originally posted by Wittlich
                On a side note, I just received a second notice from Firaxis asking me to be a beta tester for Pirates! This time they assigned me a login name and password, though I have not, as of yet, been formally accepted into the Betatester pool for Pirates! I'm just wondering if anyone else has received such a message from Firaxis today?
                Yep, and after I logged in I signed up as a Beta Test hopeful for the Axis & Allies project!

                Comment


                • #38
                  Originally posted by Wittlich
                  I guess you just sound like you're full of wisdom Beta! Of course, now that we know your real age....I'm guessing it was just alot of BS.
                  How old am I? "Only my hair dresser knows for sure?" And she is a Persian Princess (yes - a true Iranian)- and my secret is safe with her.
                  Last edited by Beta; August 26, 2004, 19:09.
                  Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                  Comment


                  • #39
                    So Theseus - aren't pbems fun? This is all there is to it. We never really play any civ3. We just talk about it a lot, and respond to conmcb's trash talking.

                    Ok - I get the sense that the classics, non-agricultrural theme is fine - with the seven civs I have indicted assigned randomly to the seven players. And having SR check the map.

                    Other settings:

                    monarch
                    average age and temp
                    70% water
                    no culturally linked starts
                    all normal victory conditions
                    raging barbs? Always fun, and a good way to get elites.
                    Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                    Comment


                    • #40
                      Originally posted by Kloreep

                      Though I've come to hate the WM move-up in MP games... any chance we could move it back to MM?
                      Klo - not following you here. WM =world map? If so, what is the move-up in MP games?
                      Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                      Comment


                      • #41
                        Originally posted by Beta


                        Klo - not following you here. WM =world map? If so, what is the move-up in MP games?
                        He means the ability to trade world maps being moved from the map making tech to the printing press tech in Conquests.

                        At least that's what I think he means.

                        Comment


                        • #42
                          Off Topic (Pirates!):

                          Originally posted by GhengisFarb
                          Yep, and after I logged in I signed up as a Beta Test hopeful for the Axis & Allies project!
                          Yes Ghengis I saw that too...but the last time I played Axis & Allies was on the board game back in 1980! So I didn't really feel that comfortable to sign-up as a beta tester for the PC version.

                          On Topic (Theseus PBEM):

                          Raging barbarians is ok with me. Concerning all the other map settings that Beta has mentioned: They all sound good to me.

                          So....Beta, do you have you're 7-sided die available?
                          ____________________________
                          "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
                          "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
                          ____________________________

                          Comment


                          • #43
                            Originally posted by Wittlich
                            So....Beta, do you have you're 7-sided die available?
                            Yeah let's get this thing going.

                            Comment


                            • #44
                              Originally posted by Wittlich

                              So....Beta, do you have you're 7-sided die available?
                              No - but I have three options.

                              1. I use my 10 sided die , with 8-10 being roll-overs.
                              2. You use a six sided die twice - with the 1-3 on the first roll going to the first 6 players (who then roll a second time to see who is chosen), and 4-6 going to the 7th player - who only gets chosen if a one is rolled on the second die. Any other second roll is a roll-over - thus making everybody's chances equal.
                              (btw - this is much different than rolling two dice at the same time - ei craps - where seven comes up one-sixth of the the time, and 2 and 12 only once in 36 times each.)
                              3. The trusty deck of cards with ace through 7.

                              Hmmm .. let me see.

                              (also - I will contact SR regarding the map)
                              Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                              Comment


                              • #45
                                Either of the 3 options you choose looks like it's fair ... so good by me.

                                Though, to keep it simple for you, I would say use the 10-sided die with 8-10 being rerolls.
                                ____________________________
                                "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
                                "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
                                ____________________________

                                Comment

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