(Here's the discussion thread. It explains the froody experimental selection process that was used for this game.)
Players:
Rommel2D jwala at fastmail dot fm (Arabia)
OPEN (Dutch)
Mickeyj mickeyj AT dsl DOT pipex DOT com (Germany)
Beta brucehynes57 ATATAT rogers DOTDOT com (India)
Kloreep (Iroquois)
Snoopy369 [who is at yahoo dot com] (Russia)
Settings:
Standard Pagaea, 80% water (to give seafarers some 'real estate')
Restless barbarians
C/T/A: normal/temperate/4bill
Default rules, except no culturally linked starts
Monarch level
NoAIPatrol=0
Everyone has until the end of their second turn (3950BC) to call for a restart, except for anyone with an agricultural Civ. Once you call for a restart, you must play what you get from then on.
No communication about in-game content via private email, snail mail, telephone, or otherwise. The only out of game communication about game events should be in this thread, after all the tribes have met. Think of it as the global broadcast media.
Iron Civer Warrior Code is to be used, the diplomatic (1.2) options included.
Players:
Rommel2D jwala at fastmail dot fm (Arabia)
OPEN (Dutch)
Mickeyj mickeyj AT dsl DOT pipex DOT com (Germany)
Beta brucehynes57 ATATAT rogers DOTDOT com (India)
Kloreep (Iroquois)
Snoopy369 [who is at yahoo dot com] (Russia)
Settings:
Standard Pagaea, 80% water (to give seafarers some 'real estate')
Restless barbarians
C/T/A: normal/temperate/4bill
Default rules, except no culturally linked starts
Monarch level
NoAIPatrol=0
Everyone has until the end of their second turn (3950BC) to call for a restart, except for anyone with an agricultural Civ. Once you call for a restart, you must play what you get from then on.
No communication about in-game content via private email, snail mail, telephone, or otherwise. The only out of game communication about game events should be in this thread, after all the tribes have met. Think of it as the global broadcast media.
Iron Civer Warrior Code is to be used, the diplomatic (1.2) options included.
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