The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I've got too many PBEM's already.....so I'll join this one too
So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste Re-Organisation of remaining C3C PBEMS
I have played on a six-player large map - as the Carthaginians. Great builder experince - but awfully boring.
Playing as the agricultural Celts - you should kick butt on a large map. That is what I was referring to.
Make it a small map - it will increase the interaction - and therefore the interest level - and mitigate the positive effect of the agricultural trait. Otherwise - unless the others pick the Sumerians, Dutch, and the Iroquois, you have probably won the game before it started. Now - if you all choose agricultural civs on a large map - that would be interesting.
And the only thing, IMHO, that would merit a 4-civ, large map game. Bit of an experiment. See what comes of it.
As to giving you the Koreans - just pulling your leg in that the Koreans are one of the identified weaker civs in the game.
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
Yeah small map is my preference, I could be pushed to std but it would take some pushing.
Now i was thinking of the QuickCiv scenario for this game. What ya reckon? It's very good for pbem's as your cities grow so fast & units/improvements/wonders get built v fast too. Whole game is 135 turns. If we do you's might wanna repick your civs. Korea rocks in QC.
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