Announcement

Collapse
No announcement yet.

Dedicated PTW Players: Discussion

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Dedicated PTW Players: Discussion

    i'm thinking about rigging up a database in PHP/MYSQL for our dedicated players.

    I'm thinking about making it so people have to be APPROVED before they can join (ie myself or someone allows them to join). I was pondering the idea of making it an "open ladder" type thing, but the purpose of this was to get away from cheap tactics / clans, etc, so some sort of "approval" system to only allow selected people in would be essential.

    tell me what you think of that.

    also, i'm thinking what needs to go in to a user database, so far i have this:

    username
    password
    aim name
    yahoo id
    msn name
    icq #
    rating (i'm not sure if this should be a rating given by other players, or something like a ladder rank, wins/loss, etc)
    preferred civ
    preferred difficulty.

    what else would you like to see?
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

  • #2
    preffered strategy (you name it yourself, like builder, warmonger, tech slut, wonder whore...)
    Diplomatic status (rogue state, pro-International communtiy, neutral)

    and a status that other players playing with you can give, like did they think you were more warmonger when you think you try to be builder...

    Comment


    • #3
      I would stay away from any sort of simple "rating" scheme where numbers are involved, like "Joe (3.5/10). Too easily abused and too easily misread.

      Instead, I think a list of "Feedback" (eg Ebay's feedback system) from other players would serve as a better gauge where people actually type out a brief blurb about their experience(s) with the person.

      This way you get to read what people think and you should be able to weed out the responses from idiots who are just being spiteful, etc.. You can't really do that with a "number" rating system....

      Just my opinion.

      BTW, I think it's a great idea. Good luck.

      Comment


      • #4
        I think feedback would be better too! Also, i think maybe something so they could report if you quit a game, or whatnot, so you wouldnt get stacked up against people that quit in the middle of a game..

        Comment


        • #5
          Personal comment, favored game type (simultaneous, turnless, etc.), wins VS losses.

          I think having strategy would kind of suck some of the fun out of it. Saying "such and such is a warmonger" or "such and such is a builder" kind of gives an idea to someone what to expect (or will trick people when someone gives a misleading description). Either way, it's a bad idea IMO.

          Comment


          • #6
            see, when i was thinking about wins vs losses, that makes it more of a "ladder" and less of a group. ladders also are usually 1 on 1, or smaller games.

            i'm looking to create this so i could make some games with good people last until the later stages of the game. you know, see a cannon or two :lo:
            "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
            - Ender, from Ender's Game by Orson Scott Card

            Comment


            • #7
              Ahh, so you mean more like a Gentlemen's (or lady's) Club where people play the game more casually, ie no rushing, type thing to experience the WHOLE game and not just the first 20 turns... Cool.

              Comment


              • #8
                I think the most important thing to know is a person's commitment to the game, ie, have they ever quit or acted improperly somehow?

                Comment


                • #9
                  Re: Dedicated PTW Players: Discussion

                  Originally posted by UberKruX
                  I'm thinking about making it so people have to be APPROVED before they can join (ie myself or someone allows them to join).
                  I don't see how you could actually approve someone... maybe I'm wrong though. What criteria (other than a hunch) are you gonna have that you could go by?

                  If you set up a system that allowed to people to make comments, what is to stop some sore loser from posting remarks that would damage someones reputation? I would hope we were all Civilized ( pun intended ) but there are gonna be hurt feelings because games won't start on equal footing locationwise or, nice as someone was, they wouldn't trade you a vital tech /resource /whatever that you don't have, etc, etc.

                  I think a general rating system would be necessary to prevent people from getting in over their heads with more experienced players. What incentive would you have to stay in a no-win situation? I can already see myself typing in "Please kill me! I only have one city left and you have 101! And don't give me that line about how war weary your people are. Why do you torture me?!!"
                  "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

                  "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

                  Comment


                  • #10
                    I very much like this idea. Especially the part where you get to know whether people are likely to play to the end (if not in clear lost position of course). I am not afraid about sore loosers because we will know very fast who these people are that provide false information.

                    A kind of rating system would be nice. Something like "played 5 games, won 4" would be sufficient to start with. After a while we will know who are the good players by hearsay. Rumours go around quickly enough.
                    Franses (like Ramses).

                    Comment


                    • #11
                      uber, a friendly suggestion: dont start coding just yet
                      Co-Founder, Apolyton Civilization Site
                      Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                      giannopoulos.info: my non-mobile non-photo news & articles blog

                      Comment


                      • #12
                        Originally posted by MarkG
                        uber, a friendly suggestion: dont start coding just yet


                        noted friend
                        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                        - Ender, from Ender's Game by Orson Scott Card

                        Comment


                        • #13
                          Battlezone already does something very similiar to this and is availible for free. Just FYI...
                          Try http://wordforge.net/index.php for discussion and debate.

                          Comment


                          • #14
                            who mentioned money?
                            Co-Founder, Apolyton Civilization Site
                            Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                            giannopoulos.info: my non-mobile non-photo news & articles blog

                            Comment


                            • #15
                              Not money, just... mugs...

                              Comment

                              Working...
                              X