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A simple diplomacy game

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  • A simple diplomacy game

    A diplomacy game, just that.

    This game is full.


    The basic idea is... well described in Nathan's post. In simple terms, we want to play our civilizations as real civilizations. Not aiming to kill others at all costs, not having to take on our long allies, like in other PBEMs. Instead, willing to make, and play real nations. In this game, consider Civ3 as a civilization simulator, not just another strategy game, like in simple PBEMs. to win will be to see how all civilizations survive to see the modern times.

    For more details, go here. The FAQ is based on Civ2, but the main points are all valid in Civ3.

    Now, the previous tries go veeery slooow, due to the number of players. Therefore, we will have only 4 human-controlled civilizations in this game. Also, before joining, make sure you can commit enough time to play the saves at least 3 times a week. Best would be, if you could be with us every day.

    As for the stories, everyone understands it is a PBEM. Requiring to roleplay each and every turn, especially in the early game, wouldn't make much sense. So, basically, describe important events in your civ's history, or longer periods.


    This thread should be used for stories. Turn tracking should be done in the separate thread.


    Game settings (final):

    4 AI, 4 human players. No trading with the AI, no alliances with the AI, no MPPs with the AI. Extortion not allowed, which means all you can get in peace talks with the AI, is peace itself. Basically, they are barbarians, and have nothing worth of interest.
    • Standard size,
    • Pangea,
    • 60% Water,
    • Monarch difficulty level.
    The rest random.


    Players (and playing order):
    • Modo - Egypt (random)
    • Grandpa Troll - Byzantines (random)
    • Smellymummy - America (not random - by request)
    • Jshelr - Japan (random)

    AI (not random - chosen different Militaristic civs):
    • Mongols
    • China
    • Aztecs
    • Vikings
    Last edited by Modo44; December 15, 2004, 17:35.
    Seriously. Kung freaking fu.

  • #2
    I am here!

    Grandpa "Fish-Tale-Telling" Troll
    Attached Files
    Hi, I'm RAH and I'm a Benaholic.-rah

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    • #3
      Uhh, you didn't have to bring that picture up. ACK





      Welcome aboard.
      Seriously. Kung freaking fu.

      Comment


      • #4
        modo..as for settings..for real..i just wanna play and u pick me in whatever you want

        I am from the 1970's and the whole JAWS Movie scared me pretty badly..so Land more the Troll the Merrier..

        Gramps
        Hi, I'm RAH and I'm a Benaholic.-rah

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        • #5
          So you want more land? Sure thing, we can arrange that.

          Oh, and good night from here, as I'm falling aa...
          Seriously. Kung freaking fu.

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          • #6
            sleep tight..until next we converse.........
            Hi, I'm RAH and I'm a Benaholic.-rah

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            • #7
              count me in

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              • #8
                Welcome.

                Any preferences?
                Seriously. Kung freaking fu.

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                • #9
                  sure... how about

                  standard size, pangea 60%, normal wet, warm temp, 4 billion, raging barb, emperor, and give an extra starting settler to the 4 AIs (china, aztec, persia, babylon) ?

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                  • #10
                    Uhm, I wasn't thinking about commiting suicide... Sure, the AI should give us some trouble, but not kill us. They already get a free settler on Emperor. And without us trading with them, even a Monarch AI will be ahead in tech at the start.

                    Why not random climate? Why not random age?
                    Seriously. Kung freaking fu.

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                    • #11
                      warm climate so theres less tundra tiles, and more tiles to work on.

                      the AI doesnt get a free settler at emperor, so the AI would just have two settlers. they'll have a very strong start

                      so with those civs, at emperor, with pangea, we could see that barbarian thing. the map could be split, one half AIs vs the other half players

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                      • #12
                        I see. But I don't want it to end in a forced cooperation between players. And it would, if you place the civs that way...
                        Seriously. Kung freaking fu.

                        Comment


                        • #13
                          then it could be mixed?

                          what settings do you want?

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                          • #14
                            Monarch would be good, I think. They will get beat up with time, but that's their purpose. And, we wouldn't have to place the civs by hand. Like I said - stronger barbs. A little stronger.
                            Seriously. Kung freaking fu.

                            Comment


                            • #15
                              I know you posted your away so lets just make a decision and play

                              PLAY I say

                              (when you return )



                              Gramps
                              Hi, I'm RAH and I'm a Benaholic.-rah

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